Moved source to src
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375
src/OSSupport/File.cpp
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375
src/OSSupport/File.cpp
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// cFile.cpp
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// Implements the cFile class providing an OS-independent abstraction of a file.
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "File.h"
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#include <fstream>
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cFile::cFile(void) :
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#ifdef USE_STDIO_FILE
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m_File(NULL)
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#else
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m_File(INVALID_HANDLE_VALUE)
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#endif // USE_STDIO_FILE
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{
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// Nothing needed yet
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}
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cFile::cFile(const AString & iFileName, eMode iMode) :
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#ifdef USE_STDIO_FILE
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m_File(NULL)
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#else
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m_File(INVALID_HANDLE_VALUE)
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#endif // USE_STDIO_FILE
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{
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Open(iFileName, iMode);
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}
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cFile::~cFile()
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{
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if (IsOpen())
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{
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Close();
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}
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}
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bool cFile::Open(const AString & iFileName, eMode iMode)
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{
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ASSERT(!IsOpen()); // You should close the file before opening another one
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if (IsOpen())
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{
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Close();
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}
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const char * Mode = NULL;
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switch (iMode)
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{
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case fmRead: Mode = "rb"; break;
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case fmWrite: Mode = "wb"; break;
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case fmReadWrite: Mode = "rb+"; break;
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default:
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{
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ASSERT(!"Unhandled file mode");
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return false;
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}
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}
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m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), Mode);
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if ((m_File == NULL) && (iMode == fmReadWrite))
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{
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// Fix for MS not following C spec, opening "a" mode files for writing at the end only
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// The file open operation has been tried with "read update", fails if file not found
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// So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents.
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// Simply re-open for read-writing, erasing existing contents:
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m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), "wb+");
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}
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return (m_File != NULL);
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}
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void cFile::Close(void)
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{
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if (!IsOpen())
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{
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// Closing an unopened file is a legal nop
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return;
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}
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fclose(m_File);
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m_File = NULL;
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}
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bool cFile::IsOpen(void) const
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{
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return (m_File != NULL);
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}
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bool cFile::IsEOF(void) const
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{
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ASSERT(IsOpen());
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if (!IsOpen())
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{
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// Unopened files behave as at EOF
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return true;
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}
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return (feof(m_File) != 0);
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}
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int cFile::Read (void * iBuffer, int iNumBytes)
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{
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ASSERT(IsOpen());
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if (!IsOpen())
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{
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return -1;
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}
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return fread(iBuffer, 1, iNumBytes, m_File); // fread() returns the portion of Count parameter actually read, so we need to send iNumBytes as Count
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}
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int cFile::Write(const void * iBuffer, int iNumBytes)
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{
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ASSERT(IsOpen());
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if (!IsOpen())
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{
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return -1;
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}
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int res = fwrite(iBuffer, 1, iNumBytes, m_File); // fwrite() returns the portion of Count parameter actually written, so we need to send iNumBytes as Count
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return res;
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}
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int cFile::Seek (int iPosition)
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{
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ASSERT(IsOpen());
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if (!IsOpen())
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{
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return -1;
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}
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if (fseek(m_File, iPosition, SEEK_SET) != 0)
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{
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return -1;
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}
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return ftell(m_File);
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}
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int cFile::Tell (void) const
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{
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ASSERT(IsOpen());
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if (!IsOpen())
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{
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return -1;
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}
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return ftell(m_File);
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}
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int cFile::GetSize(void) const
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{
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ASSERT(IsOpen());
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if (!IsOpen())
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{
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return -1;
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}
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int CurPos = ftell(m_File);
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if (CurPos < 0)
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{
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return -1;
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}
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if (fseek(m_File, 0, SEEK_END) != 0)
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{
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return -1;
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}
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int res = ftell(m_File);
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if (fseek(m_File, CurPos, SEEK_SET) != 0)
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{
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return -1;
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}
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return res;
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}
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int cFile::ReadRestOfFile(AString & a_Contents)
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{
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ASSERT(IsOpen());
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if (!IsOpen())
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{
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return -1;
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}
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int DataSize = GetSize() - Tell();
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// HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
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a_Contents.assign(DataSize, '\0');
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return Read((void *)a_Contents.data(), DataSize);
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}
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bool cFile::Exists(const AString & a_FileName)
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{
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cFile test(a_FileName, fmRead);
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return test.IsOpen();
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}
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bool cFile::Delete(const AString & a_FileName)
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{
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return (remove(a_FileName.c_str()) == 0);
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}
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bool cFile::Rename(const AString & a_OrigFileName, const AString & a_NewFileName)
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{
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return (rename(a_OrigFileName.c_str(), a_NewFileName.c_str()) == 0);
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}
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bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName)
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{
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#ifdef _WIN32
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return (CopyFile(a_SrcFileName.c_str(), a_DstFileName.c_str(), true) != 0);
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#else
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// Other OSs don't have a direct CopyFile equivalent, do it the harder way:
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std::ifstream src(a_SrcFileName.c_str(), std::ios::binary);
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std::ofstream dst(a_DstFileName.c_str(), std::ios::binary);
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if (dst.good())
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{
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dst << src.rdbuf();
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return true;
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}
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else
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{
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return false;
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}
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#endif
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}
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bool cFile::IsFolder(const AString & a_Path)
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{
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#ifdef _WIN32
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DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
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return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0));
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#else
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struct stat st;
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return ((stat(a_Path.c_str(), &st) == 0) && S_ISDIR(st.st_mode));
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#endif
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}
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bool cFile::IsFile(const AString & a_Path)
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{
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#ifdef _WIN32
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DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
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return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0));
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#else
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struct stat st;
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return ((stat(a_Path.c_str(), &st) == 0) && S_ISREG(st.st_mode));
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#endif
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}
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int cFile::GetSize(const AString & a_FileName)
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{
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struct stat st;
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if (stat(a_FileName.c_str(), &st) == 0)
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{
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return st.st_size;
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}
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return -1;
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}
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bool cFile::CreateFolder(const AString & a_FolderPath)
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{
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#ifdef _WIN32
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return (CreateDirectory(a_FolderPath.c_str(), NULL) != 0);
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#else
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return (mkdir(a_FolderPath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO) == 0);
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#endif
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}
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int cFile::Printf(const char * a_Fmt, ...)
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{
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AString buf;
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va_list args;
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va_start(args, a_Fmt);
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AppendVPrintf(buf, a_Fmt, args);
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va_end(args);
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return Write(buf.c_str(), buf.length());
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}
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