Moved source to src
This commit is contained in:
104
src/MonsterConfig.cpp
Normal file
104
src/MonsterConfig.cpp
Normal file
@@ -0,0 +1,104 @@
|
||||
|
||||
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
||||
|
||||
#include "MonsterConfig.h"
|
||||
#include "Mobs/Monster.h"
|
||||
#include "../iniFile/iniFile.h"
|
||||
//#include <cstdio>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
struct cMonsterConfig::sAttributesStruct
|
||||
{
|
||||
AString m_Name;
|
||||
double m_SightDistance;
|
||||
double m_AttackDamage;
|
||||
double m_AttackRange;
|
||||
double m_AttackRate;
|
||||
int m_MaxHealth;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
struct cMonsterConfig::sMonsterConfigState
|
||||
{
|
||||
AString MonsterTypes;
|
||||
std::list< sAttributesStruct > AttributesList;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cMonsterConfig::cMonsterConfig(void)
|
||||
: m_pState( new sMonsterConfigState )
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cMonsterConfig::~cMonsterConfig()
|
||||
{
|
||||
delete m_pState;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cMonsterConfig::Initialize()
|
||||
{
|
||||
cIniFile MonstersIniFile;
|
||||
|
||||
if (!MonstersIniFile.ReadFile("monsters.ini"))
|
||||
{
|
||||
LOGWARNING("%s: Cannot read monsters.ini file, monster attributes not available", __FUNCTION__);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = (int)MonstersIniFile.GetNumKeys(); i >= 0; i--)
|
||||
{
|
||||
sAttributesStruct Attributes;
|
||||
AString Name = MonstersIniFile.GetKeyName(i);
|
||||
Attributes.m_Name = Name;
|
||||
Attributes.m_AttackDamage = MonstersIniFile.GetValueF(Name, "AttackDamage", 0);
|
||||
Attributes.m_AttackRange = MonstersIniFile.GetValueF(Name, "AttackRange", 0);
|
||||
Attributes.m_SightDistance = MonstersIniFile.GetValueF(Name, "SightDistance", 0);
|
||||
Attributes.m_AttackRate = MonstersIniFile.GetValueF(Name, "AttackRate", 0);
|
||||
Attributes.m_MaxHealth = MonstersIniFile.GetValueI(Name, "MaxHealth", 1);
|
||||
m_pState->AttributesList.push_front(Attributes);
|
||||
} // for i - SplitList[]
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cMonsterConfig::AssignAttributes(cMonster * a_Monster, const AString & a_Name)
|
||||
{
|
||||
std::list<sAttributesStruct>::const_iterator itr;
|
||||
for (itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr)
|
||||
{
|
||||
if (itr->m_Name.compare(a_Name) == 0)
|
||||
{
|
||||
a_Monster->SetAttackDamage ((float)itr->m_AttackDamage);
|
||||
a_Monster->SetAttackRange ((float)itr->m_AttackRange);
|
||||
a_Monster->SetSightDistance((float)itr->m_SightDistance);
|
||||
a_Monster->SetAttackRate ((int)itr->m_AttackRate);
|
||||
a_Monster->SetMaxHealth (itr->m_MaxHealth);
|
||||
return;
|
||||
}
|
||||
} // for itr - m_pState->AttributesList[]
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user