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Merge remote-tracking branch 'origin/master' into fixes

Conflicts:
	src/Authenticator.cpp
	src/ClientHandle.cpp
	src/Entities/Minecart.cpp
	src/Protocol/Protocol17x.cpp
This commit is contained in:
jfhumann
2014-04-18 21:44:58 +02:00
46 changed files with 2172 additions and 817 deletions

View File

@@ -574,7 +574,7 @@ void cWorld::Start(void)
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", true);
m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true);
int TNTShrapnelLevel = IniFile.GetValueSetI("Physics", "TNTShrapnelLevel", (int)slNone);
int TNTShrapnelLevel = IniFile.GetValueSetI("Physics", "TNTShrapnelLevel", (int)slAll);
m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false);
m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true);
m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
@@ -1632,7 +1632,6 @@ bool cWorld::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock
void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed, bool IsPlayerCreated)
{
MTRand r1;
a_FlyAwaySpeed /= 100; // Pre-divide, so that we don't have to divide each time inside the loop
for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr)
{
@@ -1642,9 +1641,9 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double
continue;
}
float SpeedX = (float)(a_FlyAwaySpeed * (r1.randInt(10) - 5));
float SpeedY = (float)(a_FlyAwaySpeed * r1.randInt(50));
float SpeedZ = (float)(a_FlyAwaySpeed * (r1.randInt(10) - 5));
float SpeedX = (float)(a_FlyAwaySpeed * (GetTickRandomNumber(10) - 5));
float SpeedY = (float)(a_FlyAwaySpeed * GetTickRandomNumber(50));
float SpeedZ = (float)(a_FlyAwaySpeed * (GetTickRandomNumber(10) - 5));
cPickup * Pickup = new cPickup(
a_BlockX, a_BlockY, a_BlockZ,