Cut out all packet handling to a separate cProtocol descendant
git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -283,24 +283,6 @@ cServer::~cServer()
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// TODO - Need to modify this or something, so it broadcasts to all worlds? And move this to cWorld?
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void cServer::Broadcast(const cPacket & a_Packet, cClientHandle * a_Exclude)
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{
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cCSLock Lock(m_CSClients);
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for (ClientList::iterator itr = m_Clients.begin(); itr != m_Clients.end(); ++itr)
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{
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if ((*itr == a_Exclude) || !(*itr)->IsLoggedIn())
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{
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continue;
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}
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(*itr)->Send(a_Packet);
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}
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}
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void cServer::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude)
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{
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cCSLock Lock(m_CSClients);
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