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Implemented Rotations

This commit is contained in:
Tycho
2014-03-01 10:04:50 -08:00
parent 0d26e81ab5
commit 65edffd5b0
11 changed files with 28 additions and 170 deletions

View File

@@ -4,17 +4,18 @@
#include "BlockEntity.h"
#include "../BlockArea.h"
#include "../Entities/Player.h"
#include "MetaRotater.h"
class cBlockChestHandler :
public cMetaRotater<cBlockEntityHandler,0x07,0x04,0x01,0x03,0x02>
public cMetaRotater<cBlockEntityHandler,0x07,0x04,0x01,0x03,0x02, true>
{
public:
cBlockChestHandler(BLOCKTYPE a_BlockType)
: cMetaRotater<cBlockEntityHandler,0x07,0x02,0x05,0x03,0x04>(a_BlockType)
: cMetaRotater<cBlockEntityHandler,0x07,0x02,0x05,0x03,0x04, true>(a_BlockType)
{
}