Added initializers for class members.
As reported by Coverity, these weren't initialized.
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@@ -117,7 +117,9 @@ cServer::cServer(void) :
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m_MaxPlayers(0),
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m_bIsHardcore(false),
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m_TickThread(*this),
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m_ShouldAuthenticate(false)
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m_ShouldAuthenticate(false),
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m_ShouldLoadOfflinePlayerData(false),
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m_ShouldLoadNamedPlayerData(true)
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{
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}
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