Only fixes the server crash.
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@@ -170,12 +170,6 @@ void cWindow::Clicked(
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const cItem & a_ClickedItem
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)
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{
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if (!IsValidItem(a_ClickedItem.m_ItemType) && !IsValidBlock(a_ClickedItem.m_ItemType))
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{
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LOGWARNING("%s: Player \"%s\" clicked to a non-existing item; ignoring click.", __FUNCTION__, a_Player.GetName().c_str());
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return;
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}
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cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
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if (a_WindowID != m_WindowID)
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{
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