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Players are no longer kicked when clicking on bedrock (#5023)

* Players are no longer kicked when clicking on bedrock
* Fixes #5022
This commit is contained in:
Tiger Wang
2020-11-06 14:58:47 +00:00
committed by GitHub
parent 1ed782787a
commit 645fea4237
5 changed files with 57 additions and 104 deletions

View File

@@ -1202,19 +1202,13 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
case DIG_STATUS_STARTED:
{
BLOCKTYPE OldBlock;
NIBBLETYPE OldMeta;
m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
HandleBlockDigStarted(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
HandleBlockDigStarted(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
return;
}
case DIG_STATUS_FINISHED:
{
BLOCKTYPE OldBlock;
NIBBLETYPE OldMeta;
m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
return;
}
@@ -1261,7 +1255,7 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
{
if (
m_HasStartedDigging &&
@@ -1274,10 +1268,14 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
return;
}
BLOCKTYPE DiggingBlock;
NIBBLETYPE DiggingMeta;
m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, DiggingBlock, DiggingMeta);
if (
m_Player->IsGameModeCreative() &&
ItemCategory::IsSword(m_Player->GetInventory().GetEquippedItem().m_ItemType) &&
(m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_FIRE)
(DiggingBlock != E_BLOCK_FIRE)
)
{
// Players can't destroy blocks with a sword in the hand.
@@ -1301,11 +1299,14 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
m_LastDigBlockZ = a_BlockZ;
if (
(m_Player->IsGameModeCreative()) || // In creative mode, digging is done immediately
m_Player->CanInstantlyMine(a_OldBlock) // Sometimes the player is fast enough to instantly mine
m_Player->IsGameModeCreative() || // In creative mode, digging is done immediately
m_Player->CanInstantlyMine(DiggingBlock) // Sometimes the player is fast enough to instantly mine
)
{
HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
// Immediately done:
m_BreakProgress = 1;
HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
return;
}
@@ -1323,7 +1324,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
cWorld * World = m_Player->GetWorld();
cChunkInterface ChunkInterface(World->GetChunkMap());
cBlockHandler::For(a_OldBlock).OnDigging(ChunkInterface, *World, *m_Player, {a_BlockX, a_BlockY, a_BlockZ});
cBlockHandler::For(DiggingBlock).OnDigging(ChunkInterface, *World, *m_Player, {a_BlockX, a_BlockY, a_BlockZ});
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), {a_BlockX, a_BlockY, a_BlockZ}, a_BlockFace);
@@ -1333,7 +1334,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
{
if (
!m_HasStartedDigging || // Hasn't received the DIG_STARTED packet
@@ -1352,23 +1353,14 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
FinishDigAnimation();
BLOCKTYPE DugBlock;
NIBBLETYPE DugMeta;
m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, DugBlock, DugMeta);
if (!m_Player->IsGameModeCreative())
{
if (a_OldBlock == E_BLOCK_BEDROCK)
{
Kick("You can't break a bedrock!");
return;
}
if (a_OldBlock == E_BLOCK_BARRIER)
{
Kick("You can't break a barrier!");
return;
}
}
m_BreakProgress += m_Player->GetMiningProgressPerTick(DugBlock);
if (!m_Player->IsGameModeCreative() && !m_Player->CanInstantlyMine(a_OldBlock))
{
m_BreakProgress += m_Player->GetMiningProgressPerTick(a_OldBlock);
// Check for very fast tools. Maybe instead of FASTBREAK_PERCENTAGE we should check we are within x multiplied by the progress per tick
if (m_BreakProgress < FASTBREAK_PERCENTAGE)
{
@@ -1384,7 +1376,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
cWorld * World = m_Player->GetWorld();
if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, DugBlock, DugMeta))
{
// A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *m_Player);
@@ -1393,7 +1385,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
return;
}
if (a_OldBlock == E_BLOCK_AIR)
if (DugBlock == E_BLOCK_AIR)
{
return;
}
@@ -1402,7 +1394,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
m_Player->AddFoodExhaustion(0.025);
// Damage the tool, but not for 0 hardness blocks:
m_Player->UseEquippedItem(cBlockInfo::IsOneHitDig(a_OldBlock) ? cItemHandler::dlaBreakBlockInstant : cItemHandler::dlaBreakBlock);
m_Player->UseEquippedItem(cBlockInfo::IsOneHitDig(DugBlock) ? cItemHandler::dlaBreakBlockInstant : cItemHandler::dlaBreakBlock);
cChunkInterface ChunkInterface(World->GetChunkMap());
Vector3i absPos(a_BlockX, a_BlockY, a_BlockZ);
@@ -1415,8 +1407,8 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
World->DigBlock(absPos, m_Player);
}
World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, absPos, a_OldBlock, this);
cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, absPos, DugBlock, this);
cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, DugBlock, DugMeta);
}