1
0

Converted simulators to take cWorld reference instead of a pointer

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-02-28 13:39:20 +00:00
parent 2588f5a605
commit 619ec8b247
19 changed files with 166 additions and 135 deletions

View File

@@ -18,6 +18,9 @@
// fwd: Chunk.h
class cChunk;
// fwd: World.h
class cWorld;
@@ -25,18 +28,21 @@ class cChunk;
class cSimulatorManager
{
public:
cSimulatorManager(void);
cSimulatorManager(cWorld & a_World);
~cSimulatorManager();
void Simulate(float a_Dt);
void SimulateChunk(float a_DT, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk);
void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
void RegisterSimulator(cSimulator * a_Simulator, int a_Rate); // Takes ownership of the simulator object!
protected:
typedef std::vector <std::pair<cSimulator *, int> > cSimulators;
cWorld & m_World;
cSimulators m_Simulators;
long long m_Ticks;
};