Converted simulators to take cWorld reference instead of a pointer
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -17,12 +17,15 @@ class cChunk;
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class cSimulator
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{
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public:
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cSimulator(cWorld * a_World);
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cSimulator(cWorld & a_World);
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virtual ~cSimulator();
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/// Called in each tick, a_Dt is the time passed since the last tick, in msec
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virtual void Simulate(float a_Dt) = 0;
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/// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
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virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) {};
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/// Called when a block changes
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virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
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@@ -32,7 +35,7 @@ protected:
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/// Called to simulate a new block
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virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
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cWorld * m_World;
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cWorld & m_World;
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} ;
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