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Implement wither skeletons (#4563)

This commit is contained in:
Mat
2020-04-04 14:44:17 +03:00
committed by GitHub
parent aac592f985
commit 60bcc06f43
23 changed files with 355 additions and 231 deletions

View File

@@ -895,7 +895,7 @@ void cWorld::InitializeAndLoadMobSpawningValues(cIniFile & a_IniFile)
switch (m_Dimension)
{
case dimOverworld: DefaultMonsters = "bat, cavespider, chicken, cow, creeper, guardian, horse, mooshroom, ocelot, pig, rabbit, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie"; break; // TODO Re-add Enderman when bugs are fixed
case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombiepigman"; break;
case dimNether: DefaultMonsters = "blaze, ghast, magmacube, witherskeleton, zombiepigman"; break;
case dimEnd: DefaultMonsters = ""; break; // TODO Re-add Enderman when bugs are fixed
case dimNotSet: ASSERT(!"Dimension not set"); break;
}