1
0

Implement wither skeletons (#4563)

This commit is contained in:
Mat
2020-04-04 14:44:17 +03:00
committed by GitHub
parent aac592f985
commit 60bcc06f43
23 changed files with 355 additions and 231 deletions

View File

@@ -573,6 +573,7 @@ UInt32 cProtocol_1_11_0::GetProtocolMobType(eMonsterType a_MobType)
case mtVillager: return 120;
case mtWitch: return 66;
case mtWither: return 64;
case mtWitherSkeleton: return 5;
case mtWolf: return 95;
case mtZombie: return 54;
case mtZombiePigman: return 57;
@@ -1094,17 +1095,6 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
break;
} // case mtSheep
case mtSkeleton:
{
// XXX Skeletons are separate entities; all skeletons are currently treated as regular ones
// auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
// a_Pkt.WriteBEUInt8(SKELETON_TYPE);
// a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
// a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0);
break;
} // case mtSkeleton
case mtSlime:
{
auto & Slime = static_cast<const cSlime &>(a_Mob);