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Improved arrow in-flight and block-hit appearance

* Fixes #1495
This commit is contained in:
Tiger Wang
2015-03-20 22:32:32 +00:00
parent 0f45d1fbe2
commit 60a52288d8
2 changed files with 3 additions and 19 deletions

View File

@@ -334,12 +334,7 @@ AString cProjectileEntity::GetMCAClassName(void) const
void cProjectileEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);
// TODO: see BroadcastMovementUpdate; RelativeMove packet jerkiness affects projectiles too (cause of sympton described in cArrowEntity::Tick())
if (GetProjectileKind() != pkArrow)
{
BroadcastMovementUpdate();
}
BroadcastMovementUpdate();
}