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Renamed ShootTo function to ForceSetSpeed.

This commit is contained in:
STRWarrior
2013-12-15 20:19:58 +01:00
parent 0efd74f114
commit 5e75408b3b
2 changed files with 3 additions and 3 deletions

View File

@@ -1069,7 +1069,7 @@ Vector3d cPlayer::GetThrowSpeed(double a_SpeedCoeff) const
void cPlayer::ShootTo(Vector3d a_Direction)
void cPlayer::ForceSetSpeed(Vector3d a_Direction)
{
SetSpeed(a_Direction);
m_ClientHandle->SendEntityVelocity(*this);