Basic style fixes.
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@@ -83,7 +83,7 @@ static const sCoords BigO4[] = // Part of Big Jungle tree
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typedef struct
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typedef struct
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{
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const sCoords * Coords;
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size_t Count;
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@@ -203,7 +203,7 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
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{
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GetAppleBushImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
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}
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else
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else
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{
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GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
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}
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@@ -598,11 +598,11 @@ void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise
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}
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int h = a_BlockY + TrunkHeight + 2;
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// Top layer - just a single leaves block:
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// Top layer - just a single leaves block:
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a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
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h--;
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// One more layer is above the trunk, push the central leaves:
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// One more layer is above the trunk, push the central leaves:
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a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
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// Layers expanding in size, then collapsing again:
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