Basic style fixes.
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@@ -104,7 +104,7 @@ void cBoat::Tick(float a_Dt, cChunk & a_Chunk)
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if (IsBlockWater(m_World->GetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT)))
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{
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if (GetSpeedY() < 2)
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{
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{
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AddSpeedY(0.2);
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}
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}
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