Added Sea Lantern drops
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@@ -67,6 +67,7 @@
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#include "BlockTripwireHook.h"
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#include "BlockSand.h"
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#include "BlockSapling.h"
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#include "BlockSeaLantern.h"
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#include "BlockSideways.h"
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#include "BlockSignPost.h"
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#include "BlockSlab.h"
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@@ -287,6 +288,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType);
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case E_BLOCK_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_SAPLING: return new cBlockSaplingHandler (a_BlockType);
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case E_BLOCK_SEA_LANTERN: return new cBlockSeaLanternHandler (a_BlockType);
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case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType);
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case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
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case E_BLOCK_SPRUCE_DOOR: return new cBlockDoorHandler (a_BlockType);
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