1
0

cWindow: Convert XYZ to Vector3 (#4764)

This commit is contained in:
MaxwellScroggs
2020-07-04 17:49:17 -04:00
committed by GitHub
parent 868e28b44f
commit 5cdaf073be
12 changed files with 25 additions and 43 deletions

View File

@@ -10,12 +10,10 @@
cAnvilWindow::cAnvilWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
cAnvilWindow::cAnvilWindow(Vector3i a_BlockPos) :
cWindow(wtAnvil, "Repair"),
m_RepairedItemName(""),
m_BlockX(a_BlockX),
m_BlockY(a_BlockY),
m_BlockZ(a_BlockZ)
m_BlockPos(a_BlockPos)
{
m_AnvilSlotArea = new cSlotAreaAnvil(*this);
m_SlotAreas.push_back(m_AnvilSlotArea);
@@ -49,17 +47,6 @@ void cAnvilWindow::SetRepairedItemName(const AString & a_Name, cPlayer * a_Playe
void cAnvilWindow::GetBlockPos(int & a_PosX, int & a_PosY, int & a_PosZ)
{
a_PosX = m_BlockX;
a_PosY = m_BlockY;
a_PosZ = m_BlockZ;
}
void cAnvilWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply)
{
cSlotAreas AreasInOrder;