Reorganised the redstone simulator
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved
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@@ -44,7 +44,7 @@ void cNoteEntity::MakeSound(void)
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{
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// TODO: add other wood-based blocks if needed
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instrument = E_INST_DOUBLE_BASS;
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sampleName = "note.db";
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sampleName = "note.bassattack";
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break;
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}
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@@ -76,7 +76,7 @@ void cNoteEntity::MakeSound(void)
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{
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// TODO: add other stone-based blocks if needed
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instrument = E_INST_BASS_DRUM;
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sampleName = "note.bassattack";
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sampleName = "note.bd";
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break;
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}
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