Pawn: renamed HandleEntityEffects to HandleEntityEffect

Exported entity effect functions for ToLua and documented them in APIDesc.lua
This commit is contained in:
archshift
2014-06-17 11:39:21 -07:00
parent 71b4c49490
commit 5b2b6e0615
8 changed files with 15 additions and 10 deletions
+2 -2
View File
@@ -436,7 +436,7 @@ void cMonster::HandleFalling()
void cMonster::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
void cMonster::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
{
switch (a_EffectType)
{
@@ -475,7 +475,7 @@ void cMonster::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEff
}
}
super::HandleEntityEffects(a_EffectType, a_Effect);
super::HandleEntityEffect(a_EffectType, a_Effect);
}