Pawn: renamed HandleEntityEffects to HandleEntityEffect
Exported entity effect functions for ToLua and documented them in APIDesc.lua
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@@ -1867,7 +1867,7 @@ void cPlayer::TickBurning(cChunk & a_Chunk)
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void cPlayer::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
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void cPlayer::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
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{
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switch (a_EffectType)
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{
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@@ -1897,7 +1897,7 @@ void cPlayer::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffe
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}
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}
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super::HandleEntityEffects(a_EffectType, a_Effect);
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super::HandleEntityEffect(a_EffectType, a_Effect);
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}
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