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Pawn: renamed HandleEntityEffects to HandleEntityEffect

Exported entity effect functions for ToLua and documented them in APIDesc.lua
This commit is contained in:
archshift
2014-06-12 19:50:02 -07:00
parent 71b4c49490
commit 5b2b6e0615
8 changed files with 15 additions and 10 deletions

View File

@@ -28,7 +28,7 @@ void cPawn::Tick(float a_Dt, cChunk & a_Chunk)
cEntityEffect &effect_values = iter->second;
// Apply entity effect
HandleEntityEffects(effect_type, effect_values);
HandleEntityEffect(effect_type, effect_values);
// Reduce the effect's duration
effect_values.m_Ticks--;
@@ -106,7 +106,7 @@ void cPawn::ClearEntityEffects()
void cPawn::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
void cPawn::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
{
switch (a_EffectType)
{