Merge branch 'master' into Enchanting
This commit is contained in:
@@ -0,0 +1,313 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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||||
#include "Authenticator.h"
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#include "../OSSupport/BlockingTCPLink.h"
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||||
#include "../Root.h"
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#include "../Server.h"
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#include "../ClientHandle.h"
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|
||||
#include "inifile/iniFile.h"
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||||
#include "json/json.h"
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||||
|
||||
#include "polarssl/config.h"
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||||
#include "polarssl/net.h"
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#include "polarssl/ssl.h"
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#include "polarssl/entropy.h"
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#include "polarssl/ctr_drbg.h"
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#include "polarssl/error.h"
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#include "polarssl/certs.h"
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||||
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#include <sstream>
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#include <iomanip>
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|
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#define DEFAULT_AUTH_SERVER "sessionserver.mojang.com"
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#define DEFAULT_AUTH_ADDRESS "/session/minecraft/hasJoined?username=%USERNAME%&serverId=%SERVERID%"
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cAuthenticator::cAuthenticator(void) :
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super("cAuthenticator"),
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m_Server(DEFAULT_AUTH_SERVER),
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m_Address(DEFAULT_AUTH_ADDRESS),
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m_ShouldAuthenticate(true)
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{
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}
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cAuthenticator::~cAuthenticator()
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{
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Stop();
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}
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||||
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||||
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||||
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void cAuthenticator::ReadINI(cIniFile & IniFile)
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{
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m_Server = IniFile.GetValueSet("Authentication", "Server", DEFAULT_AUTH_SERVER);
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m_Address = IniFile.GetValueSet("Authentication", "Address", DEFAULT_AUTH_ADDRESS);
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m_ShouldAuthenticate = IniFile.GetValueSetB("Authentication", "Authenticate", true);
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}
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|
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void cAuthenticator::Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash)
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{
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if (!m_ShouldAuthenticate)
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{
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cRoot::Get()->AuthenticateUser(a_ClientID, a_UserName, cClientHandle::GenerateOfflineUUID(a_UserName));
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return;
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}
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cCSLock LOCK(m_CS);
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m_Queue.push_back(cUser(a_ClientID, a_UserName, a_ServerHash));
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m_QueueNonempty.Set();
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}
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|
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|
||||
|
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|
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|
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void cAuthenticator::Start(cIniFile & IniFile)
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{
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ReadINI(IniFile);
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m_ShouldTerminate = false;
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super::Start();
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||||
}
|
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|
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|
||||
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||||
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||||
|
||||
void cAuthenticator::Stop(void)
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{
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m_ShouldTerminate = true;
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m_QueueNonempty.Set();
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Wait();
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}
|
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|
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|
||||
|
||||
|
||||
|
||||
void cAuthenticator::Execute(void)
|
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{
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for (;;)
|
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{
|
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cCSLock Lock(m_CS);
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while (!m_ShouldTerminate && (m_Queue.size() == 0))
|
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{
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cCSUnlock Unlock(Lock);
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m_QueueNonempty.Wait();
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}
|
||||
if (m_ShouldTerminate)
|
||||
{
|
||||
return;
|
||||
}
|
||||
ASSERT(!m_Queue.empty());
|
||||
|
||||
int ClientID = m_Queue.front().m_ClientID;
|
||||
AString UserName = m_Queue.front().m_Name;
|
||||
AString ServerID = m_Queue.front().m_ServerID;
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||||
m_Queue.pop_front();
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Lock.Unlock();
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||||
|
||||
AString NewUserName = UserName;
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||||
AString UUID;
|
||||
if (AuthWithYggdrasil(NewUserName, ServerID, UUID))
|
||||
{
|
||||
LOGINFO("User %s authenticated with UUID '%s'", NewUserName.c_str(), UUID.c_str());
|
||||
cRoot::Get()->AuthenticateUser(ClientID, NewUserName, UUID);
|
||||
}
|
||||
else
|
||||
{
|
||||
cRoot::Get()->KickUser(ClientID, "Failed to authenticate account!");
|
||||
}
|
||||
} // for (-ever)
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_ServerId, AString & a_UUID)
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{
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LOGD("Trying to auth user %s", a_UserName.c_str());
|
||||
|
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int ret, server_fd = -1;
|
||||
unsigned char buf[1024];
|
||||
const char *pers = "cAuthenticator";
|
||||
|
||||
entropy_context entropy;
|
||||
ctr_drbg_context ctr_drbg;
|
||||
ssl_context ssl;
|
||||
x509_crt cacert;
|
||||
|
||||
/* Initialize the RNG and the session data */
|
||||
memset(&ssl, 0, sizeof(ssl_context));
|
||||
x509_crt_init(&cacert);
|
||||
|
||||
entropy_init(&entropy);
|
||||
if ((ret = ctr_drbg_init(&ctr_drbg, entropy_func, &entropy, (const unsigned char *)pers, strlen(pers))) != 0)
|
||||
{
|
||||
LOGWARNING("cAuthenticator: ctr_drbg_init returned %d", ret);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Initialize certificates */
|
||||
// TODO: Grab the sessionserver's root CA and any intermediates and hard-code them here, instead of test_ca_list
|
||||
ret = x509_crt_parse(&cacert, (const unsigned char *)test_ca_list, strlen(test_ca_list));
|
||||
|
||||
if (ret < 0)
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||||
{
|
||||
LOGWARNING("cAuthenticator: x509_crt_parse returned -0x%x", -ret);
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||||
return false;
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||||
}
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||||
/* Connect */
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if ((ret = net_connect(&server_fd, m_Server.c_str(), 443)) != 0)
|
||||
{
|
||||
LOGWARNING("cAuthenticator: Can't connect to %s: %d", m_Server.c_str(), ret);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Setup */
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||||
if ((ret = ssl_init(&ssl)) != 0)
|
||||
{
|
||||
LOGWARNING("cAuthenticator: ssl_init returned %d", ret);
|
||||
return false;
|
||||
}
|
||||
ssl_set_endpoint(&ssl, SSL_IS_CLIENT);
|
||||
ssl_set_authmode(&ssl, SSL_VERIFY_OPTIONAL);
|
||||
ssl_set_ca_chain(&ssl, &cacert, NULL, "PolarSSL Server 1");
|
||||
ssl_set_rng(&ssl, ctr_drbg_random, &ctr_drbg);
|
||||
ssl_set_bio(&ssl, net_recv, &server_fd, net_send, &server_fd);
|
||||
|
||||
/* Handshake */
|
||||
while ((ret = ssl_handshake(&ssl)) != 0)
|
||||
{
|
||||
if ((ret != POLARSSL_ERR_NET_WANT_READ) && (ret != POLARSSL_ERR_NET_WANT_WRITE))
|
||||
{
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||||
LOGWARNING("cAuthenticator: ssl_handshake returned -0x%x", -ret);
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||||
return false;
|
||||
}
|
||||
}
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||||
|
||||
/* Write the GET request */
|
||||
AString ActualAddress = m_Address;
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||||
ReplaceString(ActualAddress, "%USERNAME%", a_UserName);
|
||||
ReplaceString(ActualAddress, "%SERVERID%", a_ServerId);
|
||||
|
||||
AString Request;
|
||||
Request += "GET " + ActualAddress + " HTTP/1.1\r\n";
|
||||
Request += "Host: " + m_Server + "\r\n";
|
||||
Request += "User-Agent: MCServer\r\n";
|
||||
Request += "Connection: close\r\n";
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||||
Request += "\r\n";
|
||||
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||||
ret = ssl_write(&ssl, (const unsigned char *)Request.c_str(), Request.size());
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||||
if (ret <= 0)
|
||||
{
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||||
LOGWARNING("cAuthenticator: ssl_write returned %d", ret);
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||||
return false;
|
||||
}
|
||||
|
||||
/* Read the HTTP response */
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||||
std::string Response;
|
||||
for (;;)
|
||||
{
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||||
memset(buf, 0, sizeof(buf));
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ret = ssl_read(&ssl, buf, sizeof(buf));
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if ((ret == POLARSSL_ERR_NET_WANT_READ) || (ret == POLARSSL_ERR_NET_WANT_WRITE))
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{
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continue;
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}
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if (ret == POLARSSL_ERR_SSL_PEER_CLOSE_NOTIFY)
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{
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break;
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}
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if (ret < 0)
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{
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LOGWARNING("cAuthenticator: ssl_read returned %d", ret);
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break;
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}
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if (ret == 0)
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{
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LOGWARNING("cAuthenticator: EOF");
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break;
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}
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Response.append((const char *)buf, ret);
|
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}
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ssl_close_notify(&ssl);
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x509_crt_free(&cacert);
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net_close(server_fd);
|
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ssl_free(&ssl);
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||||
entropy_free(&entropy);
|
||||
memset(&ssl, 0, sizeof(ssl));
|
||||
|
||||
// Check the HTTP status line:
|
||||
AString prefix("HTTP/1.1 200 OK");
|
||||
AString HexDump;
|
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if (Response.compare(0, prefix.size(), prefix))
|
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{
|
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LOGINFO("User \"%s\" failed to auth, bad http status line received", a_UserName.c_str());
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LOG("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str());
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return false;
|
||||
}
|
||||
|
||||
// Erase the HTTP headers from the response:
|
||||
size_t idxHeadersEnd = Response.find("\r\n\r\n");
|
||||
if (idxHeadersEnd == AString::npos)
|
||||
{
|
||||
LOGINFO("User \"%s\" failed to authenticate, bad http response header received", a_UserName.c_str());
|
||||
LOG("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str());
|
||||
return false;
|
||||
}
|
||||
Response.erase(0, idxHeadersEnd + 4);
|
||||
|
||||
// Parse the Json response:
|
||||
if (Response.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
Json::Value root;
|
||||
Json::Reader reader;
|
||||
if (!reader.parse(Response, root, false))
|
||||
{
|
||||
LOGWARNING("cAuthenticator: Cannot parse Received Data to json!");
|
||||
return false;
|
||||
}
|
||||
a_UserName = root.get("name", "Unknown").asString();
|
||||
a_UUID = root.get("id", "").asString();
|
||||
|
||||
// If the UUID doesn't contain the hashes, insert them at the proper places:
|
||||
if (a_UUID.size() == 32)
|
||||
{
|
||||
a_UUID.insert(8, "-");
|
||||
a_UUID.insert(13, "-");
|
||||
a_UUID.insert(18, "-");
|
||||
a_UUID.insert(23, "-");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
|
||||
// cAuthenticator.h
|
||||
|
||||
// Interfaces to the cAuthenticator class representing the thread that authenticates users against the official MC server
|
||||
// Authentication prevents "hackers" from joining with an arbitrary username (possibly impersonating the server admins)
|
||||
// For more info, see http://wiki.vg/Session#Server_operation
|
||||
// In MCS, authentication is implemented as a single thread that receives queued auth requests and dispatches them one by one.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#pragma once
|
||||
#ifndef CAUTHENTICATOR_H_INCLUDED
|
||||
#define CAUTHENTICATOR_H_INCLUDED
|
||||
|
||||
#include "../OSSupport/IsThread.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// fwd: "cRoot.h"
|
||||
class cRoot;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cAuthenticator :
|
||||
public cIsThread
|
||||
{
|
||||
typedef cIsThread super;
|
||||
|
||||
public:
|
||||
cAuthenticator(void);
|
||||
~cAuthenticator();
|
||||
|
||||
/** (Re-)read server and address from INI: */
|
||||
void ReadINI(cIniFile & IniFile);
|
||||
|
||||
/** Queues a request for authenticating a user. If the auth fails, the user will be kicked */
|
||||
void Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash);
|
||||
|
||||
/** Starts the authenticator thread. The thread may be started and stopped repeatedly */
|
||||
void Start(cIniFile & IniFile);
|
||||
|
||||
/** Stops the authenticator thread. The thread may be started and stopped repeatedly */
|
||||
void Stop(void);
|
||||
|
||||
private:
|
||||
|
||||
class cUser
|
||||
{
|
||||
public:
|
||||
int m_ClientID;
|
||||
AString m_Name;
|
||||
AString m_ServerID;
|
||||
|
||||
cUser(int a_ClientID, const AString & a_Name, const AString & a_ServerID) :
|
||||
m_ClientID(a_ClientID),
|
||||
m_Name(a_Name),
|
||||
m_ServerID(a_ServerID)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
typedef std::deque<cUser> cUserList;
|
||||
|
||||
cCriticalSection m_CS;
|
||||
cUserList m_Queue;
|
||||
cEvent m_QueueNonempty;
|
||||
|
||||
AString m_Server;
|
||||
AString m_Address;
|
||||
bool m_ShouldAuthenticate;
|
||||
|
||||
/** cIsThread override: */
|
||||
virtual void Execute(void) override;
|
||||
|
||||
/** Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep) */
|
||||
bool AuthWithYggdrasil(AString & a_UserName, const AString & a_ServerId, AString & a_UUID);
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // CAUTHENTICATOR_H_INCLUDED
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -83,6 +83,7 @@ public:
|
||||
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0;
|
||||
virtual void SendKeepAlive (int a_PingID) = 0;
|
||||
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
|
||||
virtual void SendLoginSuccess (void) = 0;
|
||||
virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) = 0;
|
||||
virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) = 0;
|
||||
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) = 0;
|
||||
|
||||
@@ -595,6 +595,15 @@ void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendLoginSuccess(void)
|
||||
{
|
||||
// Not supported in this protocol version
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
|
||||
{
|
||||
cCSLock Lock(m_CSPacket);
|
||||
@@ -643,6 +652,17 @@ void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendMapInfo(int a_ID, unsigned int a_Scale)
|
||||
{
|
||||
// This protocol doesn't support such message
|
||||
UNUSED(a_ID);
|
||||
UNUSED(a_Scale);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendPickupSpawn(const cPickup & a_Pickup)
|
||||
{
|
||||
cCSLock Lock(m_CSPacket);
|
||||
@@ -684,6 +704,16 @@ void cProtocol125::SendParticleEffect(const AString & a_ParticleName, float a_Sr
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendPaintingSpawn(const cPainting & a_Painting)
|
||||
{
|
||||
// Not implemented in this protocol version
|
||||
UNUSED(a_Painting);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
|
||||
{
|
||||
cCSLock Lock(m_CSPacket);
|
||||
@@ -843,6 +873,18 @@ void cProtocol125::SendExperienceOrb(const cExpOrb & a_ExpOrb)
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
|
||||
{
|
||||
// This protocol version doesn't support such message
|
||||
UNUSED(a_Name);
|
||||
UNUSED(a_DisplayName);
|
||||
UNUSED(a_Mode);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
||||
{
|
||||
// Not needed in this protocol version
|
||||
|
||||
@@ -56,19 +56,12 @@ public:
|
||||
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
|
||||
virtual void SendKeepAlive (int a_PingID) override;
|
||||
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
|
||||
virtual void SendLoginSuccess (void) override;
|
||||
virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
|
||||
virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
|
||||
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override
|
||||
{
|
||||
// This protocol doesn't support such message
|
||||
UNUSED(a_ID);
|
||||
UNUSED(a_Scale);
|
||||
}
|
||||
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
|
||||
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
|
||||
virtual void SendPaintingSpawn (const cPainting & a_Painting) override
|
||||
{
|
||||
UNUSED(a_Painting);
|
||||
};
|
||||
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
|
||||
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
|
||||
virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
|
||||
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
|
||||
@@ -82,12 +75,7 @@ public:
|
||||
virtual void SendRespawn (void) override;
|
||||
virtual void SendExperience (void) override;
|
||||
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
|
||||
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override
|
||||
{
|
||||
UNUSED(a_Name);
|
||||
UNUSED(a_DisplayName);
|
||||
UNUSED(a_Mode);
|
||||
} // This protocol doesn't support such message
|
||||
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
|
||||
virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message
|
||||
virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
||||
|
||||
@@ -88,8 +88,9 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
|
||||
// Create the comm log file, if so requested:
|
||||
if (g_ShouldLogCommIn || g_ShouldLogCommOut)
|
||||
{
|
||||
static int sCounter = 0;
|
||||
cFile::CreateFolder("CommLogs");
|
||||
AString FileName = Printf("CommLogs/%x__%s.log", (unsigned)time(NULL), a_Client->GetIPString().c_str());
|
||||
AString FileName = Printf("CommLogs/%x_%d__%s.log", (unsigned)time(NULL), sCounter++, a_Client->GetIPString().c_str());
|
||||
m_CommLogFile.Open(FileName, cFile::fmWrite);
|
||||
}
|
||||
}
|
||||
@@ -537,6 +538,13 @@ void cProtocol172::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt
|
||||
|
||||
void cProtocol172::SendKeepAlive(int a_PingID)
|
||||
{
|
||||
// Drop the packet if the protocol is not in the Game state yet (caused a client crash):
|
||||
if (m_State != 3)
|
||||
{
|
||||
LOGWARNING("Trying to send a KeepAlive packet to a player who's not yet fully logged in (%d). The protocol class prevented the packet.", m_State);
|
||||
return;
|
||||
}
|
||||
|
||||
cPacketizer Pkt(*this, 0x00); // Keep Alive packet
|
||||
Pkt.WriteInt(a_PingID);
|
||||
}
|
||||
@@ -573,6 +581,21 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
|
||||
|
||||
|
||||
|
||||
void cProtocol172::SendLoginSuccess(void)
|
||||
{
|
||||
ASSERT(m_State == 2); // State: login?
|
||||
|
||||
cPacketizer Pkt(*this, 0x02); // Login success packet
|
||||
Pkt.WriteString(m_Client->GetUUID());
|
||||
Pkt.WriteString(m_Client->GetUsername());
|
||||
|
||||
m_State = 3; // State = Game
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting)
|
||||
{
|
||||
cPacketizer Pkt(*this, 0x10); // Spawn Painting packet
|
||||
@@ -796,7 +819,7 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
|
||||
// Called to spawn another player for the client
|
||||
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
|
||||
Pkt.WriteVarInt(a_Player.GetUniqueID());
|
||||
Pkt.WriteString(Printf("%d", a_Player.GetUniqueID())); // TODO: Proper UUID
|
||||
Pkt.WriteString(a_Player.GetClientHandle()->GetUUID());
|
||||
Pkt.WriteString(a_Player.GetName());
|
||||
Pkt.WriteFPInt(a_Player.GetPosX());
|
||||
Pkt.WriteFPInt(a_Player.GetPosY());
|
||||
@@ -1556,15 +1579,6 @@ void cProtocol172::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe
|
||||
}
|
||||
|
||||
StartEncryption(DecryptedKey);
|
||||
|
||||
// Send login success:
|
||||
{
|
||||
cPacketizer Pkt(*this, 0x02); // Login success packet
|
||||
Pkt.WriteString(Printf("%d", m_Client->GetUniqueID())); // TODO: proper UUID
|
||||
Pkt.WriteString(m_Client->GetUsername());
|
||||
}
|
||||
|
||||
m_State = 3; // State = Game
|
||||
m_Client->HandleLogin(4, m_Client->GetUsername());
|
||||
}
|
||||
|
||||
@@ -1597,14 +1611,6 @@ void cProtocol172::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer)
|
||||
return;
|
||||
}
|
||||
|
||||
// Send login success:
|
||||
{
|
||||
cPacketizer Pkt(*this, 0x02); // Login success packet
|
||||
Pkt.WriteString(Printf("%d", m_Client->GetUniqueID())); // TODO: proper UUID
|
||||
Pkt.WriteString(Username);
|
||||
}
|
||||
|
||||
m_State = 3; // State = Game
|
||||
m_Client->HandleLogin(4, Username);
|
||||
}
|
||||
|
||||
@@ -2768,3 +2774,64 @@ void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity)
|
||||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// cProtocol176:
|
||||
|
||||
cProtocol176::cProtocol176(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
|
||||
super(a_Client, a_ServerAddress, a_ServerPort, a_State)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
|
||||
{
|
||||
// Called to spawn another player for the client
|
||||
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
|
||||
Pkt.WriteVarInt(a_Player.GetUniqueID());
|
||||
Pkt.WriteString(a_Player.GetClientHandle()->GetUUID());
|
||||
Pkt.WriteString(a_Player.GetName());
|
||||
Pkt.WriteVarInt(0); // We have no data to send here
|
||||
Pkt.WriteFPInt(a_Player.GetPosX());
|
||||
Pkt.WriteFPInt(a_Player.GetPosY());
|
||||
Pkt.WriteFPInt(a_Player.GetPosZ());
|
||||
Pkt.WriteByteAngle(a_Player.GetYaw());
|
||||
Pkt.WriteByteAngle(a_Player.GetPitch());
|
||||
short ItemType = a_Player.GetEquippedItem().IsEmpty() ? 0 : a_Player.GetEquippedItem().m_ItemType;
|
||||
Pkt.WriteShort(ItemType);
|
||||
Pkt.WriteByte((3 << 5) | 6); // Metadata: float + index 6
|
||||
Pkt.WriteFloat((float)a_Player.GetHealth());
|
||||
Pkt.WriteByte(0x7f); // Metadata: end
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocol176::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
|
||||
{
|
||||
// Send the response:
|
||||
AString Response = "{\"version\":{\"name\":\"1.7.6\",\"protocol\":5},\"players\":{";
|
||||
AppendPrintf(Response, "\"max\":%u,\"online\":%u,\"sample\":[]},",
|
||||
cRoot::Get()->GetServer()->GetMaxPlayers(),
|
||||
cRoot::Get()->GetServer()->GetNumPlayers()
|
||||
);
|
||||
AppendPrintf(Response, "\"description\":{\"text\":\"%s\"},",
|
||||
cRoot::Get()->GetServer()->GetDescription().c_str()
|
||||
);
|
||||
AppendPrintf(Response, "\"favicon\":\"data:image/png;base64,%s\"",
|
||||
cRoot::Get()->GetServer()->GetFaviconData().c_str()
|
||||
);
|
||||
Response.append("}");
|
||||
|
||||
cPacketizer Pkt(*this, 0x00); // Response packet
|
||||
Pkt.WriteString(Response);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -87,6 +87,7 @@ public:
|
||||
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
|
||||
virtual void SendKeepAlive (int a_PingID) override;
|
||||
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
|
||||
virtual void SendLoginSuccess (void) override;
|
||||
virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
|
||||
virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
|
||||
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
|
||||
@@ -252,7 +253,7 @@ protected:
|
||||
|
||||
// Packet handlers while in the Status state (m_State == 1):
|
||||
void HandlePacketStatusPing (cByteBuffer & a_ByteBuffer);
|
||||
void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer);
|
||||
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer);
|
||||
|
||||
// Packet handlers while in the Login state (m_State == 2):
|
||||
void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer);
|
||||
@@ -307,3 +308,22 @@ protected:
|
||||
|
||||
|
||||
|
||||
|
||||
/** The version 5 lengthed protocol, used by 1.7.6 through 1.7.9. */
|
||||
class cProtocol176 :
|
||||
public cProtocol172
|
||||
{
|
||||
typedef cProtocol172 super;
|
||||
|
||||
public:
|
||||
cProtocol176(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
|
||||
|
||||
// cProtocol172 overrides:
|
||||
virtual void SendPlayerSpawn(const cPlayer & a_Player) override;
|
||||
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
|
||||
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -59,6 +59,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
|
||||
case PROTO_VERSION_1_6_3: return "1.6.3";
|
||||
case PROTO_VERSION_1_6_4: return "1.6.4";
|
||||
case PROTO_VERSION_1_7_2: return "1.7.2";
|
||||
case PROTO_VERSION_1_7_6: return "1.7.6";
|
||||
}
|
||||
ASSERT(!"Unknown protocol version");
|
||||
return Printf("Unknown protocol (%d)", a_ProtocolVersion);
|
||||
@@ -396,6 +397,16 @@ void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_W
|
||||
|
||||
|
||||
|
||||
void cProtocolRecognizer::SendLoginSuccess(void)
|
||||
{
|
||||
ASSERT(m_Protocol != NULL);
|
||||
m_Protocol->SendLoginSuccess();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
|
||||
{
|
||||
ASSERT(m_Protocol != NULL);
|
||||
@@ -965,6 +976,18 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
|
||||
m_Protocol = new cProtocol172(m_Client, ServerAddress, (UInt16)ServerPort, NextState);
|
||||
return true;
|
||||
}
|
||||
case PROTO_VERSION_1_7_6:
|
||||
{
|
||||
AString ServerAddress;
|
||||
short ServerPort;
|
||||
UInt32 NextState;
|
||||
m_Buffer.ReadVarUTF8String(ServerAddress);
|
||||
m_Buffer.ReadBEShort(ServerPort);
|
||||
m_Buffer.ReadVarInt(NextState);
|
||||
m_Buffer.CommitRead();
|
||||
m_Protocol = new cProtocol176(m_Client, ServerAddress, (UInt16)ServerPort, NextState);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
LOGINFO("Client \"%s\" uses an unsupported protocol (lengthed, version %u)",
|
||||
m_Client->GetIPString().c_str(), ProtocolVersion
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
|
||||
|
||||
// Adjust these if a new protocol is added or an old one is removed:
|
||||
#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2, 1.7.4"
|
||||
#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78, 4"
|
||||
#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2, 1.7.4, 1.7.5, 1.7.6, 1.7.7, 1.7.8, 1.7.9"
|
||||
#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78, 4, 5"
|
||||
|
||||
|
||||
|
||||
@@ -50,6 +50,7 @@ public:
|
||||
|
||||
// These will be kept "under" the next / latest, because the next and latest are only needed for previous protocols
|
||||
PROTO_VERSION_1_7_2 = 4,
|
||||
PROTO_VERSION_1_7_6 = 5,
|
||||
} ;
|
||||
|
||||
cProtocolRecognizer(cClientHandle * a_Client);
|
||||
@@ -90,6 +91,7 @@ public:
|
||||
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
|
||||
virtual void SendKeepAlive (int a_PingID) override;
|
||||
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
|
||||
virtual void SendLoginSuccess (void) override;
|
||||
virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
|
||||
virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
|
||||
virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
|
||||
|
||||
Reference in New Issue
Block a user