Fixes
- Changed m_TicksLeftBurning > 0 for IsOnFire() - Tried to do the changes in BlockHandler.cpp - Removed m_Creator in ArrowEntity - Added m_Enchantments in ProjectileEntity CreatorData - Added blank lines between functions
This commit is contained in:
@@ -427,49 +427,49 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac
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// Thanks to daniel0916
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cPlayer * Player = (cPlayer *)a_Digger;
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cEnchantments Enchantments = Player->GetInventory().GetEquippedItem().m_Enchantments;
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if (Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)
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if (a_CanDrop)
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{
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BLOCKTYPE Type = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ);
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switch (Type)
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if (!a_DropVerbatim)
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{
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case E_BLOCK_CAKE:
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case E_BLOCK_CARROTS:
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case E_BLOCK_COCOA_POD:
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case E_BLOCK_DOUBLE_STONE_SLAB:
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case E_BLOCK_DOUBLE_WOODEN_SLAB:
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case E_BLOCK_FIRE:
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case E_BLOCK_FARMLAND:
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case E_BLOCK_MELON_STEM:
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case E_BLOCK_MOB_SPAWNER:
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case E_BLOCK_NETHER_WART:
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case E_BLOCK_POTATOES:
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case E_BLOCK_PUMPKIN_STEM:
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case E_BLOCK_SNOW:
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case E_BLOCK_SUGARCANE:
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case E_BLOCK_TALL_GRASS:
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case E_BLOCK_CROPS:
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if (Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)
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{
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// Silktouch can't be used for this blocks
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ConvertToPickups(Pickups, Meta);
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};
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default: Pickups.Add(m_BlockType, 1, Meta);
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}
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}
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else
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{
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if (a_CanDrop)
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{
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if (!a_DropVerbatim)
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{
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ConvertToPickups(Pickups, Meta);
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switch (m_BlockType)
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{
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case E_BLOCK_CAKE:
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case E_BLOCK_CARROTS:
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case E_BLOCK_COCOA_POD:
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case E_BLOCK_DOUBLE_STONE_SLAB:
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case E_BLOCK_DOUBLE_WOODEN_SLAB:
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case E_BLOCK_FIRE:
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case E_BLOCK_FARMLAND:
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case E_BLOCK_MELON_STEM:
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case E_BLOCK_MOB_SPAWNER:
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case E_BLOCK_NETHER_WART:
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case E_BLOCK_POTATOES:
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case E_BLOCK_PUMPKIN_STEM:
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case E_BLOCK_SNOW:
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case E_BLOCK_SUGARCANE:
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case E_BLOCK_TALL_GRASS:
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case E_BLOCK_CROPS:
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{
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// Silktouch can't be used for this blocks
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ConvertToPickups(Pickups, Meta);
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break;
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};
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default: Pickups.Add(m_BlockType, 1, Meta);
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}
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}
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else
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{
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// TODO: Add a proper overridable function for this
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Pickups.Add(m_BlockType, 1, Meta);
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ConvertToPickups(Pickups, Meta);
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}
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}
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else
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{
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// TODO: Add a proper overridable function for this
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Pickups.Add(m_BlockType, 1, Meta);
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}
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}
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// Allow plugins to modify the pickups:
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