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Add SendBlockTo to cWorldInterface

This commit is contained in:
Howaner
2014-03-05 19:33:43 +01:00
parent ee1ba3e0b0
commit 594ddd86a0
9 changed files with 18 additions and 10 deletions

View File

@@ -27,4 +27,7 @@ public:
/** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */
virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0;
/** If there is a block entity at the specified coords, sends it to the client specified */
virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer * a_Player) = 0;
};