Tweaked logging.
Less output for UI. More output for player pos confirming (FS #245) and for player spawning git-svn-id: http://mc-server.googlecode.com/svn/trunk@875 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -782,6 +782,8 @@ void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_
|
||||
else
|
||||
{
|
||||
LOGWARNING("Player \"%s\" sent a weird position confirmation %.2f blocks away, retrying", m_Username.c_str(), sqrt(Dist));
|
||||
LOGD(" Expected pos: {%0.2f, %0.2f, %0.2f}", m_ConfirmPosition.x, m_ConfirmPosition.y, m_ConfirmPosition.z);
|
||||
LOGD(" Received pos: {%0.2f, %0.2f, %0.2f}", a_PosX, a_PosY, a_PosZ);
|
||||
m_ConfirmPosition = m_Player->GetPosition();
|
||||
SendPlayerMoveLook();
|
||||
}
|
||||
@@ -1305,6 +1307,10 @@ void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
|
||||
return;
|
||||
}
|
||||
|
||||
LOG("Spawning player \"%s\" on client \"%s\" @ %s",
|
||||
a_Player.GetName().c_str(), GetPlayer()->GetName().c_str(), GetIPString().c_str()
|
||||
);
|
||||
|
||||
m_Protocol->SendPlayerSpawn(a_Player);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user