1
0

Tweaked logging.

Less output for UI.
More output for player pos confirming (FS #245) and for player spawning

git-svn-id: http://mc-server.googlecode.com/svn/trunk@875 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-09-23 16:25:32 +00:00
parent 60c29274d3
commit 578c9c4694
6 changed files with 48 additions and 56 deletions

View File

@@ -33,9 +33,6 @@ cWindow::cWindow(cWindow::WindowType a_WindowType, const AString & a_WindowTitle
{
m_WindowID = 0;
}
LOGD("Created a window at %p, type = %d, ID = %i, title = \"%s\".",
this, m_WindowType, m_WindowID, m_WindowTitle.c_str()
);
}
@@ -44,7 +41,6 @@ cWindow::cWindow(cWindow::WindowType a_WindowType, const AString & a_WindowTitle
cWindow::~cWindow()
{
LOGD("Deleted a window at %p", this);
}
@@ -325,7 +321,6 @@ void cWindow::SendSlot(cPlayer & a_Player, cSlotArea * a_SlotArea, int a_Relativ
void cWindow::Destroy(void)
{
LOGD("Destroying window %p (type %d)", this, m_WindowType);
if (m_Owner != NULL)
{
m_Owner->CloseWindow();