Added the new 1.2.4's PlayerAbilities packet; restructures packet files for less files, more dense.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@431 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -38,18 +38,15 @@
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#include "MersenneTwister.h"
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#include "packets/cPacket_KeepAlive.h"
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#include "packets/cPacket_PlayerPosition.h"
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#include "packets/cPacket_Respawn.h"
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#include "packets/cPacket_UpdateHealth.h"
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#include "packets/cPacket_RelativeEntityMoveLook.h"
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#include "packets/cPacket_Chat.h"
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#include "packets/cPacket_Login.h"
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#include "packets/cPacket_WindowClick.h"
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#include "packets/cPacket_PlayerMoveLook.h"
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#include "packets/cPacket_TimeUpdate.h"
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#include "packets/cPacket_BlockDig.h"
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#include "packets/cPacket_Handshake.h"
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#include "packets/cPacket_PlayerLook.h"
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#include "packets/cPacket_ArmAnim.h"
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#include "packets/cPacket_BlockPlace.h"
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#include "packets/cPacket_Flying.h"
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@@ -64,7 +61,6 @@
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#include "packets/cPacket_13.h"
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#include "packets/cPacket_UpdateSign.h"
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#include "packets/cPacket_Ping.h"
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#include "packets/cPacket_PlayerListItem.h"
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#include "packets/cPacket_NamedEntitySpawn.h"
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#include "packets/cPacket_MapChunk.h"
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#include "packets/cPacket_PreChunk.h"
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@@ -125,6 +121,7 @@ cClientHandle::cClientHandle(const cSocket & a_Socket, int a_ViewDistance)
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m_PacketMap[E_PLAYERPOS] = new cPacket_PlayerPosition;
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m_PacketMap[E_PLAYERLOOK] = new cPacket_PlayerLook;
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m_PacketMap[E_PLAYERMOVELOOK] = new cPacket_PlayerMoveLook;
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m_PacketMap[E_PLAYER_ABILITIES] = new cPacket_PlayerAbilities;
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m_PacketMap[E_CHAT] = new cPacket_Chat;
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m_PacketMap[E_ANIMATION] = new cPacket_ArmAnim;
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m_PacketMap[E_FLYING] = new cPacket_Flying;
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@@ -352,8 +349,7 @@ void cClientHandle::StreamChunks(void)
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m_LastStreamedChunkX = ChunkPosX;
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m_LastStreamedChunkZ = ChunkPosZ;
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// DEBUG:
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LOGINFO("Streaming chunks centered on [%d, %d], view distance %d", ChunkPosX, ChunkPosZ, m_ViewDistance);
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LOGD("Streaming chunks centered on [%d, %d], view distance %d", ChunkPosX, ChunkPosZ, m_ViewDistance);
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cWorld * World = m_Player->GetWorld();
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ASSERT(World != NULL);
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@@ -1871,7 +1867,7 @@ void cClientHandle::DataReceived(const char * a_Data, int a_Size)
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LOGERROR("Unknown packet type 0x%02x from client \"%s\"", (unsigned char)m_ReceivedData[0], m_Username.c_str());
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AString Reason;
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Printf(Reason, "[C->S] Unknown PacketID: 0x%02x", m_ReceivedData[0]);
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Printf(Reason, "[C->S] Unknown PacketID: 0x%02x", (unsigned char)m_ReceivedData[0]);
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cPacket_Disconnect DC(Reason);
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m_Socket.Send(&DC);
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cSleep::MilliSleep(1000); // Give packet some time to be received
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