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Improve cPlayer::DoMoveToWorld (#3113)

This commit is contained in:
LogicParrot
2016-09-03 10:39:52 +03:00
committed by GitHub
parent 61078e8402
commit 5625598afa
3 changed files with 50 additions and 43 deletions

View File

@@ -603,7 +603,6 @@ void cClientHandle::StreamChunk(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunk
// Removes the client from all chunks. Used when switching worlds or destroying the player
void cClientHandle::RemoveFromAllChunks()
{
cWorld * World = m_Player->GetWorld();