Improve cPlayer::DoMoveToWorld (#3113)
This commit is contained in:
@@ -603,7 +603,6 @@ void cClientHandle::StreamChunk(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunk
|
||||
|
||||
|
||||
|
||||
// Removes the client from all chunks. Used when switching worlds or destroying the player
|
||||
void cClientHandle::RemoveFromAllChunks()
|
||||
{
|
||||
cWorld * World = m_Player->GetWorld();
|
||||
|
||||
Reference in New Issue
Block a user