APIDump: Updated the player block placement documentation.
The hooks now have fewer parameters but are called on all player-placed blocks (#1618).
This commit is contained in:
@@ -1840,7 +1840,9 @@ a_Player:OpenWindow(Window);
|
||||
MoveToWorld = { Params = "WorldName", Return = "bool", Return = "Moves the player to the specified world. Returns true if successful." },
|
||||
OpenWindow = { Params = "{{cWindow|Window}}", Return = "", Notes = "Opens the specified UI window for the player." },
|
||||
PermissionMatches = { Params = "Permission, Template", Return = "bool", Notes = "(STATIC) Returns true if the specified permission matches the specified template. The template may contain wildcards." },
|
||||
PlaceBlock = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta", Return = "bool", Notes = "Places a block while impersonating the player. The {{OnPlayerPlacingBlock|HOOK_PLAYER_PLACING_BLOCK}} hook is called before the placement, and if it succeeds, the block is placed and the {{OnPlayerPlacedBlock|HOOK_PLAYER_PLACED_BLOCK}} hook is called. Returns true iff the block is successfully placed. Assumes that the block is in a currently loaded chunk." },
|
||||
Respawn = { Params = "", Return = "", Notes = "Restores the health, extinguishes fire, makes visible and sends the Respawn packet." },
|
||||
SendBlocksAround = { Params = "BlockX, BlockY, BlockZ, [Range]", Return = "", Notes = "Sends all the world's blocks in Range from the specified coords to the player, as a BlockChange packet. Range defaults to 1 (only one block sent)." },
|
||||
SendMessage = { Params = "Message", Return = "", Notes = "Sends the specified message to the player." },
|
||||
SendMessageFailure = { Params = "Message", Return = "", Notes = "Prepends Rose [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For a command that failed to run because of insufficient permissions, etc." },
|
||||
SendMessageFatal = { Params = "Message", Return = "", Notes = "Prepends Red [FATAL] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For something serious, such as a plugin crash, etc." },
|
||||
|
||||
Reference in New Issue
Block a user