Moved cMakeDir::MakeDir to cFile::CreateFolder.
And exported to Lua.
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@@ -310,11 +310,11 @@ bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName)
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bool cFile::IsFolder(const AString & a_Path)
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{
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#ifdef _WIN32
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DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
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return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0));
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DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
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return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0));
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#else
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struct stat st;
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return ((stat(a_Path.c_str(), &st) == 0) && S_ISDIR(st.st_mode));
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struct stat st;
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return ((stat(a_Path.c_str(), &st) == 0) && S_ISDIR(st.st_mode));
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#endif
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}
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@@ -325,11 +325,11 @@ bool cFile::IsFolder(const AString & a_Path)
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bool cFile::IsFile(const AString & a_Path)
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{
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#ifdef _WIN32
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DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
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return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0));
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DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
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return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0));
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#else
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struct stat st;
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return ((stat(a_Path.c_str(), &st) == 0) && S_ISREG(st.st_mode));
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struct stat st;
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return ((stat(a_Path.c_str(), &st) == 0) && S_ISREG(st.st_mode));
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#endif
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}
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@@ -351,6 +351,19 @@ int cFile::GetSize(const AString & a_FileName)
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bool cFile::CreateFolder(const AString & a_FolderPath)
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{
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#ifdef _WIN32
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return (CreateDirectory(a_FolderPath.c_str(), NULL) != 0);
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#else
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return (mkdir(a_FolderPath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO) == 0);
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#endif
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}
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int cFile::Printf(const char * a_Fmt, ...)
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{
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AString buf;
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