Preliminary mobile entity saving
* Fixes #252 * Alleviates #380 + Adds mob saving * Fixed some debug !ASSERTs
This commit is contained in:
@@ -6,9 +6,14 @@
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#include "Globals.h"
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#include "WSSAnvil.h"
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#include "NBTChunkSerializer.h"
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#include "../World.h"
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#include "FastNBT.h"
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#include "zlib/zlib.h"
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#include "../World.h"
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#include "../BlockID.h"
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#include "../Item.h"
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#include "../ItemGrid.h"
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#include "../StringCompression.h"
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#include "../BlockEntities/ChestEntity.h"
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#include "../BlockEntities/DispenserEntity.h"
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#include "../BlockEntities/DropperEntity.h"
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@@ -17,11 +22,11 @@
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#include "../BlockEntities/JukeboxEntity.h"
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#include "../BlockEntities/NoteEntity.h"
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#include "../BlockEntities/SignEntity.h"
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#include "../Item.h"
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#include "../ItemGrid.h"
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#include "../StringCompression.h"
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#include "FastNBT.h"
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#include "../Mobs/Monster.h"
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#include "../Mobs/IncludeAllMonsters.h"
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#include "../Entities/Boat.h"
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#include "../Entities/FallingBlock.h"
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#include "../Entities/Minecart.h"
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@@ -984,6 +989,122 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
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{
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LoadThrownEnderpearlFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Bat", a_IDTagLength) == 0)
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{
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LoadBatFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Blaze", a_IDTagLength) == 0)
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{
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LoadBlazeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "CaveSpider", a_IDTagLength) == 0)
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{
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LoadCaveSpiderFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Chicken", a_IDTagLength) == 0)
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{
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LoadChickenFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Cow", a_IDTagLength) == 0)
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{
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LoadCowFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Creeper", a_IDTagLength) == 0)
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{
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LoadCreeperFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "EnderDragon", a_IDTagLength) == 0)
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{
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LoadEnderDragonFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Enderman", a_IDTagLength) == 0)
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{
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LoadEndermanFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Ghast", a_IDTagLength) == 0)
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{
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LoadGhastFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Giant", a_IDTagLength) == 0)
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{
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LoadGiantFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Horse", a_IDTagLength) == 0)
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{
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LoadHorseFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "VillagerGolem", a_IDTagLength) == 0)
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{
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LoadIronGolemFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "LavaSlime", a_IDTagLength) == 0)
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{
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LoadMagmaCubeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "MushroomCow", a_IDTagLength) == 0)
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{
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LoadMooshroomFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Ozelot", a_IDTagLength) == 0)
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{
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LoadOcelotFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Pig", a_IDTagLength) == 0)
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{
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LoadPigFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Sheep", a_IDTagLength) == 0)
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{
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LoadSheepFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Silverfish", a_IDTagLength) == 0)
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{
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LoadSilverfishFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Skeleton", a_IDTagLength) == 0)
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{
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LoadSkeletonFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Slime", a_IDTagLength) == 0)
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{
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LoadSlimeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "SnowMan", a_IDTagLength) == 0)
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{
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LoadSnowGolemFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Spider", a_IDTagLength) == 0)
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{
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LoadSpiderFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Squid", a_IDTagLength) == 0)
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{
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LoadSquidFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Villager", a_IDTagLength) == 0)
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{
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LoadVillagerFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Witch", a_IDTagLength) == 0)
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{
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LoadWitchFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Wither", a_IDTagLength) == 0)
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{
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LoadWitherFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Wolf", a_IDTagLength) == 0)
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{
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LoadWolfFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "Zombie", a_IDTagLength) == 0)
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{
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LoadZombieFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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else if (strncmp(a_IDTag, "PigZombie", a_IDTagLength) == 0)
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{
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LoadPigZombieFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
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}
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// TODO: other entities
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}
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@@ -1007,7 +1128,20 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
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void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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// TODO
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int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "TileID");
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int MetaIdx = a_NBT.FindChildByName(a_TagIdx, "Data");
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if ((TypeIdx < 0) || (MetaIdx < 0)) { return; }
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int Type = a_NBT.GetInt(TypeIdx);
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NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx);
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std::auto_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta));
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if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(FallingBlock.release());
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}
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@@ -1254,6 +1388,488 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar
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void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cBat> Monster(new cBat());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cBlaze> Monster(new cBlaze());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cCavespider> Monster(new cCavespider());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cChicken> Monster(new cChicken());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cCow> Monster(new cCow());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cCreeper> Monster(new cCreeper());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cEnderDragon> Monster(new cEnderDragon());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cEnderman> Monster(new cEnderman());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cGhast> Monster(new cGhast());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cGiant> Monster(new cGiant());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type");
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int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color");
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int StyleIdx = a_NBT.FindChildByName(a_TagIdx, "Style");
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if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0)) { return; }
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int Type = a_NBT.GetInt(TypeIdx);
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int Color = a_NBT.GetInt(ColorIdx);
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int Style = a_NBT.GetInt(StyleIdx);
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std::auto_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1));
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cIronGolem> Monster(new cIronGolem());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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int SizeIdx = a_NBT.FindChildByName(a_TagIdx, "Size");
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if (SizeIdx < 0) { return; }
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int Size = a_NBT.GetInt(SizeIdx);
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std::auto_ptr<cMagmaCube> Monster(new cMagmaCube(Size));
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cMooshroom> Monster(new cMooshroom());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cOcelot> Monster(new cOcelot());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cPig> Monster(new cPig());
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color");
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if (ColorIdx < 0) { return; }
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int Color = (int)a_NBT.GetByte(ColorIdx);
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std::auto_ptr<cSheep> Monster(new cSheep(Color));
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if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
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{
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return;
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}
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a_Entities.push_back(Monster.release());
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}
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void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cSilverfish> Monster(new cSilverfish());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "SkeletonType");
|
||||
|
||||
if (TypeIdx < 0) { return; }
|
||||
|
||||
bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false);
|
||||
|
||||
std::auto_ptr<cSkeleton> Monster(new cSkeleton(Type));
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
int SizeIdx = a_NBT.FindChildByName(a_TagIdx, "Size");
|
||||
|
||||
if (SizeIdx < 0) { return; }
|
||||
|
||||
int Size = a_NBT.GetInt(SizeIdx);
|
||||
|
||||
std::auto_ptr<cSlime> Monster(new cSlime(Size));
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::auto_ptr<cSnowGolem> Monster(new cSnowGolem());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::auto_ptr<cSpider> Monster(new cSpider());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::auto_ptr<cSquid> Monster(new cSquid());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Profession");
|
||||
|
||||
if (TypeIdx < 0) { return; }
|
||||
|
||||
int Type = a_NBT.GetInt(TypeIdx);
|
||||
|
||||
std::auto_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type)));
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::auto_ptr<cWitch> Monster(new cWitch());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::auto_ptr<cWither> Monster(new cWither());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::auto_ptr<cWolf> Monster(new cWolf());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
int IsVillagerIdx = a_NBT.FindChildByName(a_TagIdx, "IsVillager");
|
||||
|
||||
if (IsVillagerIdx < 0) { return; }
|
||||
|
||||
bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false);
|
||||
|
||||
std::auto_ptr<cZombie> Monster(new cZombie(IsVillagerZombie));
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::auto_ptr<cZombiePigman> Monster(new cZombiePigman());
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.push_back(Monster.release());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
double Pos[3];
|
||||
|
||||
Reference in New Issue
Block a user