Support ageable mobs
Move ageable stuff in Monster directly
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@@ -101,6 +101,7 @@ cMonster::cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const A
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, m_TicksSinceLastDamaged(100)
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, m_BurnsInDaylight(false)
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, m_RelativeWalkSpeed(1)
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, m_Age(1)
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{
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if (!a_ConfigName.empty())
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{
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