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More cFile cleanup; removed old format writing for block entities

git-svn-id: http://mc-server.googlecode.com/svn/trunk@193 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-01-30 16:01:45 +00:00
parent 7e743398a9
commit 51dc47bc70
11 changed files with 345 additions and 288 deletions

View File

@@ -4,8 +4,6 @@
#ifndef _WIN32
#include <cstring>
#include <cstdlib>
#include <sys/stat.h> // for mkdir
#include <sys/types.h>
#endif
@@ -52,6 +50,10 @@ typedef std::list< cClientHandle* > ClientHandleList;
typedef std::list< cBlockEntity* > BlockEntityList;
typedef std::list< cEntity* > EntityList;
struct cChunk::sChunkState
{
sChunkState()
@@ -78,6 +80,36 @@ struct cChunk::sChunkState
int NumRefs;
};
cChunk::cChunk(int a_X, int a_Y, int a_Z, cWorld* a_World)
: m_pState( new sChunkState )
, m_bCalculateLighting( false )
, m_bCalculateHeightmap( false )
, m_PosX( a_X )
, m_PosY( a_Y )
, m_PosZ( a_Z )
, m_BlockType( m_BlockData ) // Offset the pointers
, m_BlockMeta( m_BlockType + c_NumBlocks )
, m_BlockLight( m_BlockMeta + c_NumBlocks/2 )
, m_BlockSkyLight( m_BlockLight + c_NumBlocks/2 )
, m_BlockTickNum( 0 )
, m_BlockTickX( 0 )
, m_BlockTickY( 0 )
, m_BlockTickZ( 0 )
, m_EntitiesCriticalSection( 0 )
, m_World( a_World )
{
//LOG("cChunk::cChunk(%i, %i, %i)", a_X, a_Y, a_Z);
m_EntitiesCriticalSection = new cCriticalSection();
}
cChunk::~cChunk()
{
//LOG("~cChunk() %i %i %i", m_PosX, m_PosY, m_PosZ );
@@ -125,31 +157,13 @@ cChunk::~cChunk()
delete m_pState;
}
cChunk::cChunk(int a_X, int a_Y, int a_Z, cWorld* a_World)
: m_pState( new sChunkState )
, m_bCalculateLighting( false )
, m_bCalculateHeightmap( false )
, m_PosX( a_X )
, m_PosY( a_Y )
, m_PosZ( a_Z )
, m_BlockType( m_BlockData ) // Offset the pointers
, m_BlockMeta( m_BlockType + c_NumBlocks )
, m_BlockLight( m_BlockMeta + c_NumBlocks/2 )
, m_BlockSkyLight( m_BlockLight + c_NumBlocks/2 )
, m_BlockTickNum( 0 )
, m_BlockTickX( 0 )
, m_BlockTickY( 0 )
, m_BlockTickZ( 0 )
, m_EntitiesCriticalSection( 0 )
, m_World( a_World )
{
//LOG("cChunk::cChunk(%i, %i, %i)", a_X, a_Y, a_Z);
m_EntitiesCriticalSection = new cCriticalSection();
}
void cChunk::Initialize()
{
if( !LoadFromDisk() )
if (!LoadFromDisk())
{
// Clear memory
memset( m_BlockData, 0x00, c_BlockDataSize );
@@ -163,9 +177,8 @@ void cChunk::Initialize()
// During generation, some blocks might have been set by using (Fast)SetBlock() causing this list to fill.
// This chunk has not been sent to anybody yet, so there is no need for separately sending block changes when you can send an entire chunk
m_pState->BlockListCriticalSection.Lock();
cCSLock Lock(m_pState->BlockListCriticalSection);
m_pState->PendingSendBlocks.clear();
m_pState->BlockListCriticalSection.Unlock();
}
else
{
@@ -174,14 +187,22 @@ void cChunk::Initialize()
}
}
void cChunk::Tick(float a_Dt)
{
if( m_bCalculateLighting )
if (m_bCalculateLighting)
{
CalculateLighting();
if( m_bCalculateHeightmap )
}
if (m_bCalculateHeightmap)
{
CalculateHeightmap();
}
m_pState->BlockListCriticalSection.Lock();
cCSLock Lock(m_pState->BlockListCriticalSection);
unsigned int PendingSendBlocks = m_pState->PendingSendBlocks.size();
if( PendingSendBlocks > 1 )
{
@@ -228,7 +249,7 @@ void cChunk::Tick(float a_Dt)
}
m_pState->PendingSendBlocks.clear();
}
m_pState->BlockListCriticalSection.Unlock();
Lock.Unlock();
while( !m_pState->UnloadQuery.empty() )
{
@@ -872,179 +893,137 @@ cBlockEntity* cChunk::GetBlockEntity( int a_X, int a_Y, int a_Z )
return 0;
}
/// Loads the chunk from the old-format disk file, erases the file afterwards. Returns true if successful
bool cChunk::LoadFromDisk()
{
char SourceFile[128];
sprintf_s(SourceFile, 128, "world/X%i_Y%i_Z%i.bin", m_PosX, m_PosY, m_PosZ );
sprintf_s(SourceFile, ARRAYCOUNT(SourceFile), "world/X%i_Y%i_Z%i.bin", m_PosX, m_PosY, m_PosZ );
FILE* f = 0;
#ifdef _WIN32
if( fopen_s(&f, SourceFile, "rb" ) == 0 ) // no error
#else
if( (f = fopen(SourceFile, "rb" )) != 0 ) // no error
#endif
cFile f;
if (!f.Open(SourceFile, cFile::fmRead))
{
if( fread( m_BlockData, sizeof(char)*c_BlockDataSize, 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", SourceFile); fclose(f); return false; }
return false;
}
// Now load Block Entities
m_pState->BlockListCriticalSection.Lock();
ENUM_BLOCK_ID BlockType;
while( fread( &BlockType, sizeof(ENUM_BLOCK_ID), 1, f) == 1 )
if (f.Read(m_BlockData, sizeof(m_BlockData)) != sizeof(m_BlockData))
{
LOGERROR("ERROR READING FROM FILE %s", SourceFile);
return false;
}
// Now load Block Entities
cCSLock Lock(m_pState->BlockListCriticalSection);
ENUM_BLOCK_ID BlockType;
while (f.Read(&BlockType, sizeof(ENUM_BLOCK_ID)) == sizeof(ENUM_BLOCK_ID))
{
switch (BlockType)
{
switch( BlockType )
{
case E_BLOCK_CHEST:
{
cChestEntity * ChestEntity = new cChestEntity( 0, 0, 0, this );
if (!ChestEntity->LoadFromFile(f))
{
cChestEntity* ChestEntity = new cChestEntity( 0, 0, 0, this );
if( !ChestEntity->LoadFromFile( f ) )
{
LOGERROR("ERROR READING CHEST FROM FILE %s", SourceFile );
delete ChestEntity;
fclose(f);
return false;
}
m_pState->BlockEntities.push_back( ChestEntity );
LOGERROR("ERROR READING CHEST FROM FILE %s", SourceFile );
delete ChestEntity;
return false;
}
m_pState->BlockEntities.push_back( ChestEntity );
break;
}
case E_BLOCK_FURNACE:
{
cFurnaceEntity* FurnaceEntity = new cFurnaceEntity( 0, 0, 0, this );
if (!FurnaceEntity->LoadFromFile(f))
{
cFurnaceEntity* FurnaceEntity = new cFurnaceEntity( 0, 0, 0, this );
if( !FurnaceEntity->LoadFromFile( f ) )
{
LOGERROR("ERROR READING FURNACE FROM FILE %s", SourceFile );
delete FurnaceEntity;
fclose(f);
return false;
}
m_pState->BlockEntities.push_back( FurnaceEntity );
m_pState->TickBlockEntities.push_back( FurnaceEntity ); // They need tickin'
LOGERROR("ERROR READING FURNACE FROM FILE %s", SourceFile );
delete FurnaceEntity;
return false;
}
m_pState->BlockEntities.push_back( FurnaceEntity );
m_pState->TickBlockEntities.push_back( FurnaceEntity ); // They need tickin'
break;
}
case E_BLOCK_SIGN_POST:
case E_BLOCK_WALLSIGN:
{
cSignEntity * SignEntity = new cSignEntity(BlockType, 0, 0, 0, this );
if (!SignEntity->LoadFromFile( f ) )
{
cSignEntity* SignEntity = new cSignEntity(BlockType, 0, 0, 0, this );
if( !SignEntity->LoadFromFile( f ) )
{
LOGERROR("ERROR READING SIGN FROM FILE %s", SourceFile );
delete SignEntity;
fclose(f);
return false;
}
m_pState->BlockEntities.push_back( SignEntity );
LOGERROR("ERROR READING SIGN FROM FILE %s", SourceFile );
delete SignEntity;
return false;
}
m_pState->BlockEntities.push_back( SignEntity );
break;
}
default:
{
assert(!"Unhandled block entity in file");
break;
}
}
m_pState->BlockListCriticalSection.Unlock();
}
Lock.Unlock();
f.Close();
fclose(f);
// Delete old format file
if( std::remove( SourceFile ) != 0 )
LOGERROR("Could not delete file %s", SourceFile );
else
LOGINFO("Successfully deleted olf format file %s", SourceFile );
return true;
// Delete old format file
if (std::remove(SourceFile) != 0)
{
LOGERROR("Could not delete file %s", SourceFile );
}
else
{
//LOGWARN("COULD NOT OPEN FILE %s\n", SourceFile);
return false;
LOGINFO("Successfully deleted old format file \"%s\"", SourceFile );
}
return true;
}
bool cChunk::SaveToDisk()
{
assert(!"Old save format not supported anymore"); // Remove the call to this function
return true; //no more saving old format!
char SourceFile[128];
sprintf_s(SourceFile, 128, "world/X%i_Y%i_Z%i.bin", m_PosX, m_PosY, m_PosZ );
#ifdef _WIN32
{
SECURITY_ATTRIBUTES Attrib;
Attrib.nLength = sizeof(SECURITY_ATTRIBUTES);
Attrib.lpSecurityDescriptor = NULL;
Attrib.bInheritHandle = false;
::CreateDirectory("world", &Attrib);
}
#else
{
mkdir("world", S_IRWXU | S_IRWXG | S_IRWXO);
}
#endif
FILE* f = 0;
#ifdef _WIN32
if( fopen_s(&f, SourceFile, "wb" ) == 0 ) // no error
#else
if( (f = fopen(SourceFile, "wb" )) != 0 ) // no error
#endif
{
fwrite( m_BlockData, sizeof(char)*c_BlockDataSize, 1, f );
m_pState->BlockListCriticalSection.Lock();
// Now write Block Entities
for( std::list<cBlockEntity*>::iterator itr = m_pState->BlockEntities.begin(); itr != m_pState->BlockEntities.end(); ++itr)
{
cBlockEntity* BlockEntity = *itr;
switch( BlockEntity->GetBlockType() )
{
case E_BLOCK_CHEST:
{
cChestEntity* ChestEntity = reinterpret_cast< cChestEntity* >( BlockEntity );
ChestEntity->WriteToFile( f );
}
break;
case E_BLOCK_FURNACE:
{
cFurnaceEntity* FurnaceEntity = reinterpret_cast< cFurnaceEntity* >( BlockEntity );
FurnaceEntity->WriteToFile( f );
}
break;
case E_BLOCK_SIGN_POST:
case E_BLOCK_WALLSIGN:
{
cSignEntity* SignEntity = reinterpret_cast< cSignEntity* >( BlockEntity );
SignEntity->WriteToFile( f );
}
break;
default:
break;
}
}
m_pState->BlockListCriticalSection.Unlock();
fclose(f);
return true;
}
else
{
LOGERROR("ERROR WRITING TO FILE %s", SourceFile);
return false;
}
}
void cChunk::Broadcast( const cPacket & a_Packet, cClientHandle* a_Exclude /* = 0 */ ) const
{
for( std::list< cClientHandle* >::const_iterator itr = m_pState->LoadedByClient.begin(); itr != m_pState->LoadedByClient.end(); ++itr )
{
if( *itr == a_Exclude ) continue;
if (*itr == a_Exclude)
{
continue;
}
(*itr)->Send( a_Packet );
}
} // for itr - LoadedByClient[]
}
void cChunk::LoadFromJson( const Json::Value & a_Value )
{
m_pState->BlockListCriticalSection.Lock();
cCSLock Lock(m_pState->BlockListCriticalSection);
// Load chests
Json::Value AllChests = a_Value.get("Chests", Json::nullValue);
if( !AllChests.empty() )
if (!AllChests.empty())
{
for( Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr )
{
@@ -1092,50 +1071,58 @@ void cChunk::LoadFromJson( const Json::Value & a_Value )
else m_pState->BlockEntities.push_back( SignEntity );
}
}
m_pState->BlockListCriticalSection.Unlock();
}
void cChunk::SaveToJson( Json::Value & a_Value )
{
Json::Value AllChests;
Json::Value AllFurnaces;
Json::Value AllSigns;
m_pState->BlockListCriticalSection.Lock();
for( std::list<cBlockEntity*>::iterator itr = m_pState->BlockEntities.begin(); itr != m_pState->BlockEntities.end(); ++itr)
cCSLock Lock(m_pState->BlockListCriticalSection);
for (std::list<cBlockEntity*>::iterator itr = m_pState->BlockEntities.begin(); itr != m_pState->BlockEntities.end(); ++itr)
{
cBlockEntity* BlockEntity = *itr;
switch( BlockEntity->GetBlockType() )
{
case E_BLOCK_CHEST:
case E_BLOCK_CHEST:
{
cChestEntity* ChestEntity = reinterpret_cast< cChestEntity* >( BlockEntity );
Json::Value NewChest;
ChestEntity->SaveToJson( NewChest );
AllChests.append( NewChest );
break;
}
break;
case E_BLOCK_FURNACE:
case E_BLOCK_FURNACE:
{
cFurnaceEntity* FurnaceEntity = reinterpret_cast< cFurnaceEntity* >( BlockEntity );
Json::Value NewFurnace;
FurnaceEntity->SaveToJson( NewFurnace );
AllFurnaces.append( NewFurnace );
break;
}
break;
case E_BLOCK_SIGN_POST:
case E_BLOCK_WALLSIGN:
case E_BLOCK_SIGN_POST:
case E_BLOCK_WALLSIGN:
{
cSignEntity* SignEntity = reinterpret_cast< cSignEntity* >( BlockEntity );
Json::Value NewSign;
SignEntity->SaveToJson( NewSign );
AllSigns.append( NewSign );
break;
}
break;
default:
break;
}
}
m_pState->BlockListCriticalSection.Unlock();
default:
{
assert(!"Unhandled blocktype in BlockEntities list while saving to JSON");
break;
}
} // switch (BlockEntity->GetBlockType())
} // for itr - BlockEntities[]
if( !AllChests.empty() )
a_Value["Chests"] = AllChests;
@@ -1145,29 +1132,47 @@ void cChunk::SaveToJson( Json::Value & a_Value )
a_Value["Signs"] = AllSigns;
}
EntityList & cChunk::GetEntities()
{
return m_pState->Entities;
}
const ClientHandleList & cChunk::GetClients()
{
return m_pState->LoadedByClient;
}
void cChunk::AddTickBlockEntity( cFurnaceEntity* a_Entity )
{
m_pState->TickBlockEntities.remove( a_Entity );
m_pState->TickBlockEntities.push_back( a_Entity );
}
void cChunk::RemoveTickBlockEntity( cFurnaceEntity* a_Entity )
{
m_pState->TickBlockEntities.remove( a_Entity );
}
void cChunk::PositionToWorldPosition(int a_ChunkX, int a_ChunkY, int a_ChunkZ, int & a_X, int & a_Y, int & a_Z)
{
a_Y = a_ChunkY;
@@ -1175,32 +1180,50 @@ void cChunk::PositionToWorldPosition(int a_ChunkX, int a_ChunkY, int a_ChunkZ, i
a_Z = m_PosZ * 16 + a_ChunkZ;
}
void cChunk::AddReference()
{
m_pState->ReferenceCriticalSection.Lock();
cCSLock Lock(m_pState->ReferenceCriticalSection);
m_pState->NumRefs++;
m_pState->ReferenceCriticalSection.Unlock();
}
void cChunk::RemoveReference()
{
m_pState->ReferenceCriticalSection.Lock();
cCSLock Lock(m_pState->ReferenceCriticalSection);
m_pState->NumRefs--;
if( m_pState->NumRefs < 0 )
assert (m_pState->NumRefs >= 0);
if (m_pState->NumRefs < 0)
{
LOGWARN("WARNING: cChunk: Tried to remove reference, but the chunk is not referenced!");
}
m_pState->ReferenceCriticalSection.Unlock();
}
int cChunk::GetReferenceCount()
{
m_pState->ReferenceCriticalSection.Lock();
cCSLock Lock(m_pState->ReferenceCriticalSection);
int Refs = m_pState->NumRefs;
m_pState->ReferenceCriticalSection.Unlock();
return Refs;
}
#if !C_CHUNK_USE_INLINE
# include "cChunk.inc"
#endif
#endif