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Delete duplicated status request handlers

Here we go again...
This commit is contained in:
Tiger Wang
2020-07-18 18:57:23 +01:00
parent 7425305154
commit 5141d05ba6
16 changed files with 183 additions and 537 deletions

View File

@@ -327,50 +327,6 @@ cProtocol_1_12::cProtocol_1_12(cClientHandle * a_Client, const AString & a_Serve
void cProtocol_1_12::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
{
cServer * Server = cRoot::Get()->GetServer();
AString ServerDescription = Server->GetDescription();
auto NumPlayers = static_cast<signed>(Server->GetNumPlayers());
auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers());
AString Favicon = Server->GetFaviconData();
cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
// Version:
Json::Value Version;
Version["name"] = "Cuberite 1.12";
Version["protocol"] = cMultiVersionProtocol::PROTO_VERSION_1_12;
// Players:
Json::Value Players;
Players["online"] = NumPlayers;
Players["max"] = MaxPlayers;
// TODO: Add "sample"
// Description:
Json::Value Description;
Description["text"] = ServerDescription.c_str();
// Create the response:
Json::Value ResponseValue;
ResponseValue["version"] = Version;
ResponseValue["players"] = Players;
ResponseValue["description"] = Description;
m_Client->ForgeAugmentServerListPing(ResponseValue);
if (!Favicon.empty())
{
ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
}
// Serialize the response into a packet:
cPacketizer Pkt(*this, pktStatusResponse);
Pkt.WriteString(JsonUtils::WriteFastString(ResponseValue));
}
void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity)
{
using namespace Metadata_1_12;
@@ -1058,6 +1014,15 @@ void cProtocol_1_12::HandlePacketAdvancementTab(cByteBuffer & a_ByteBuffer)
cProtocol::Version cProtocol_1_12::GetProtocolVersion()
{
return Version::Version_1_12;
}
bool cProtocol_1_12::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
{
switch (m_State)
@@ -1205,43 +1170,9 @@ UInt32 cProtocol_1_12_1::GetPacketID(ePacketType a_Packet)
void cProtocol_1_12_1::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
cProtocol::Version cProtocol_1_12_1::GetProtocolVersion()
{
cServer * Server = cRoot::Get()->GetServer();
AString ServerDescription = Server->GetDescription();
auto NumPlayers = static_cast<signed>(Server->GetNumPlayers());
auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers());
AString Favicon = Server->GetFaviconData();
cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
// Version:
Json::Value Version;
Version["name"] = "Cuberite 1.12.1";
Version["protocol"] = cMultiVersionProtocol::PROTO_VERSION_1_12_1;
// Players:
Json::Value Players;
Players["online"] = NumPlayers;
Players["max"] = MaxPlayers;
// TODO: Add "sample"
// Description:
Json::Value Description;
Description["text"] = ServerDescription.c_str();
// Create the response:
Json::Value ResponseValue;
ResponseValue["version"] = Version;
ResponseValue["players"] = Players;
ResponseValue["description"] = Description;
if (!Favicon.empty())
{
ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
}
// Serialize the response into a packet:
cPacketizer Pkt(*this, pktStatusResponse);
Pkt.WriteString(JsonUtils::WriteFastString(ResponseValue));
return Version::Version_1_12_1;
}
@@ -1343,7 +1274,25 @@ bool cProtocol_1_12_1::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketT
////////////////////////////////////////////////////////////////////////////////
// cProtocol_1_12_2:
// cProtocol_1_12_2::
cProtocol_1_12_2::cProtocol_1_12_2(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
Super(a_Client, a_ServerAddress, a_ServerPort, a_State)
{
}
cProtocol::Version cProtocol_1_12_2::GetProtocolVersion()
{
return Version::Version_1_12_2;
}
void cProtocol_1_12_2::HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer)
{
@@ -1362,49 +1311,6 @@ void cProtocol_1_12_2::HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer)
void cProtocol_1_12_2::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
{
cServer * Server = cRoot::Get()->GetServer();
AString ServerDescription = Server->GetDescription();
auto NumPlayers = static_cast<signed>(Server->GetNumPlayers());
auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers());
AString Favicon = Server->GetFaviconData();
cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
// Version:
Json::Value Version;
Version["name"] = "Cuberite 1.12.2";
Version["protocol"] = cMultiVersionProtocol::PROTO_VERSION_1_12_2;
// Players:
Json::Value Players;
Players["online"] = NumPlayers;
Players["max"] = MaxPlayers;
// TODO: Add "sample"
// Description:
Json::Value Description;
Description["text"] = ServerDescription.c_str();
// Create the response:
Json::Value ResponseValue;
ResponseValue["version"] = Version;
ResponseValue["players"] = Players;
ResponseValue["description"] = Description;
if (!Favicon.empty())
{
ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
}
// Serialize the response into a packet:
cPacketizer Pkt(*this, pktStatusResponse);
Pkt.WriteString(JsonUtils::WriteFastString(ResponseValue));
}
void cProtocol_1_12_2::SendKeepAlive(UInt32 a_PingID)
{
// Drop the packet if the protocol is not in the Game state yet (caused a client crash):