Chunk coords mostly "upgraded" to include the Y coord for future compatibility
git-svn-id: http://mc-server.googlecode.com/svn/trunk@285 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -273,6 +273,8 @@ cWorld::cWorld( const AString & a_WorldName )
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g_BlockTransparent[ E_BLOCK_TORCH ] = true;
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g_BlockTransparent[ E_BLOCK_SIGN_POST ] = true;
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g_BlockTransparent[ E_BLOCK_WALLSIGN ] = true;
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// TODO: Also set flowers, mushrooms etc as transparent
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// One hit break blocks
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g_BlockOneHitDig[ E_BLOCK_SAPLING ] = true;
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