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Mineshafts: Added random loot to generated chests and fixed chest direction

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1365 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-04-06 21:21:57 +00:00
parent 8050c89fab
commit 502935c061
13 changed files with 421 additions and 67 deletions

View File

@@ -526,6 +526,15 @@ void cChunkDesc::RandomFillRelCuboid(
void cChunkDesc::AddBlockEntity(cBlockEntity * a_BlockEntity)
{
m_BlockEntities.push_back(a_BlockEntity);
}
void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas)
{
const NIBBLETYPE * AreaMetas = m_BlockArea.GetBlockMetas();