Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.
Should fix FS #400 and partially fix FS #381 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1626 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -123,7 +123,7 @@ cChunk::~cChunk()
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{
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if (!(*itr)->IsPlayer())
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{
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(*itr)->Destroy();
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(*itr)->Destroy(false);
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delete *itr;
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}
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}
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