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Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-13 21:47:03 +00:00
parent 0a46c065bf
commit 4f17362aeb
87 changed files with 6915 additions and 2803 deletions

View File

@@ -9,7 +9,7 @@
void cWorldGenerator_Test::GenerateTerrain( cChunk* a_Chunk )
void cWorldGenerator_Test::GenerateTerrain( cChunkPtr a_Chunk )
{
char* BlockType = a_Chunk->pGetType();
@@ -26,7 +26,7 @@ void cWorldGenerator_Test::GenerateTerrain( cChunk* a_Chunk )
}
}
void cWorldGenerator_Test::GenerateFoliage( cChunk* a_Chunk )
void cWorldGenerator_Test::GenerateFoliage( cChunkPtr a_Chunk )
{
(void)a_Chunk;
}