1
0

Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-13 21:47:03 +00:00
parent 0a46c065bf
commit 4f17362aeb
87 changed files with 6915 additions and 2803 deletions

View File

@@ -3,7 +3,6 @@
#include "cTCPLink.h"
#include "cSocket.h"
#include "MCSocket.h"
@@ -45,58 +44,24 @@ void cTCPLink::CloseSocket()
}
}
bool cTCPLink::Connect( const char* a_Address, unsigned int a_Port )
bool cTCPLink::Connect( const AString & a_Address, unsigned int a_Port )
{
if( m_Socket )
{
LOGWARN("WARNING: cTCPLink Connect() called while still connected. ALWAYS disconnect before re-connecting!");
}
struct hostent *hp;
unsigned int addr;
struct sockaddr_in server;
#ifdef _WIN32
WSADATA wsaData;
int wsaret=WSAStartup(/*0x101*/ MAKEWORD(2, 2),&wsaData);
if(wsaret!=0)
{
LOGERROR("cTCPLink: WSAStartup returned error");
return false;
}
#endif
m_Socket=socket(AF_INET,SOCK_STREAM,0);
m_Socket = cSocket::CreateSocket();
if( !m_Socket.IsValid() )
{
LOGERROR("cTCPLink: Invalid socket");
m_Socket = 0;
LOGERROR("cTCPLink: Failed to create socket");
return false;
}
addr=inet_addr( a_Address );
hp=gethostbyaddr((char*)&addr,sizeof(addr),AF_INET);
if(hp==NULL)
if (m_Socket.Connect(a_Address, a_Port) != 0)
{
//LOGWARN("cTCPLink: gethostbyaddr returned NULL");
hp = gethostbyname( a_Address );
if( hp == NULL )
{
LOGWARN("cTCPLink: Could not resolve %s", a_Address);
CloseSocket();
return false;
}
}
server.sin_addr.s_addr=*((unsigned long*)hp->h_addr);
server.sin_family=AF_INET;
server.sin_port=htons( (unsigned short)a_Port );
if( connect( m_Socket, (struct sockaddr*)&server, sizeof(server) ) )
{
LOGWARN("cTCPLink: No response from server (%i)", errno);
CloseSocket();
LOGWARN("cTCPLink: Cannot connect to server \"%s\" (%s)", m_Socket.GetLastErrorString().c_str());
m_Socket.CloseSocket();
return false;
}
@@ -105,41 +70,60 @@ bool cTCPLink::Connect( const char* a_Address, unsigned int a_Port )
return true;
}
int cTCPLink::Send( char* a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
int cTCPLink::Send(const char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
{
//LOG("TCPLink::Send()");
if( !m_Socket )
(void)a_Flags;
if (!m_Socket.IsValid())
{
LOGWARN("cTCPLink: Trying to send data without a valid connection!");
return -1;
}
return send( m_Socket, a_Data, a_Size, a_Flags | MSG_NOSIGNAL );
return m_Socket.Send(a_Data, a_Size);
}
int cTCPLink::SendMessage( const char* a_Message, int a_Flags /* = 0 */ )
int cTCPLink::SendMessage(const char * a_Message, int a_Flags /* = 0 */ )
{
//LOG("TCPLink::SendMessage()");
if( !m_Socket )
(void)a_Flags;
if (!m_Socket.IsValid())
{
LOGWARN("cTCPLink: Trying to send message without a valid connection!");
return -1;
}
return send( m_Socket, a_Message, strlen(a_Message), a_Flags | MSG_NOSIGNAL );
return m_Socket.Send(a_Message, strlen(a_Message));
}
void cTCPLink::ReceiveThread( void* a_Param)
{
cTCPLink* self = (cTCPLink*)a_Param;
SOCKET Socket = self->m_Socket;
cSocket Socket = self->m_Socket;
int Received = 0;
do
{
char Data[256];
Received = recv(Socket, Data, 256, 0);
self->ReceivedData( Data, (Received>0?Received:-1) );
Received = Socket.Receive(Data, sizeof(Data), 0);
self->ReceivedData( Data, ((Received > 0) ? Received : -1) );
} while ( Received > 0 );
LOGINFO("cTCPLink Disconnected (%i)", Received );
if( Socket == self->m_Socket ) self->m_StopEvent->Set();
if (Socket == self->m_Socket)
{
self->m_StopEvent->Set();
}
}