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Changed entity ownership model to use smart pointers

This commit is contained in:
Tiger Wang
2016-12-19 20:12:23 +00:00
parent 07f25253a2
commit 4ef47aed62
39 changed files with 484 additions and 425 deletions

View File

@@ -260,7 +260,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve
cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem * a_Item, const Vector3d * a_Speed)
std::unique_ptr<cProjectileEntity> cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem * a_Item, const Vector3d * a_Speed)
{
Vector3d Speed;
if (a_Speed != nullptr)
@@ -270,15 +270,15 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator,
switch (a_Kind)
{
case pkArrow: return new cArrowEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkEgg: return new cThrownEggEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkEnderPearl: return new cThrownEnderPearlEntity(a_Creator, a_X, a_Y, a_Z, Speed);
case pkSnowball: return new cThrownSnowballEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkGhastFireball: return new cGhastFireballEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkFireCharge: return new cFireChargeEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkExpBottle: return new cExpBottleEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkSplashPotion: return new cSplashPotionEntity (a_Creator, a_X, a_Y, a_Z, Speed, *a_Item);
case pkWitherSkull: return new cWitherSkullEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkArrow: return cpp14::make_unique<cArrowEntity> (a_Creator, a_X, a_Y, a_Z, Speed);
case pkEgg: return cpp14::make_unique<cThrownEggEntity> (a_Creator, a_X, a_Y, a_Z, Speed);
case pkEnderPearl: return cpp14::make_unique<cThrownEnderPearlEntity>(a_Creator, a_X, a_Y, a_Z, Speed);
case pkSnowball: return cpp14::make_unique<cThrownSnowballEntity> (a_Creator, a_X, a_Y, a_Z, Speed);
case pkGhastFireball: return cpp14::make_unique<cGhastFireballEntity> (a_Creator, a_X, a_Y, a_Z, Speed);
case pkFireCharge: return cpp14::make_unique<cFireChargeEntity> (a_Creator, a_X, a_Y, a_Z, Speed);
case pkExpBottle: return cpp14::make_unique<cExpBottleEntity> (a_Creator, a_X, a_Y, a_Z, Speed);
case pkSplashPotion: return cpp14::make_unique<cSplashPotionEntity> (a_Creator, a_X, a_Y, a_Z, Speed, *a_Item);
case pkWitherSkull: return cpp14::make_unique<cWitherSkullEntity> (a_Creator, a_X, a_Y, a_Z, Speed);
case pkFirework:
{
ASSERT(a_Item != nullptr);
@@ -287,7 +287,7 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator,
return nullptr;
}
return new cFireworkEntity(a_Creator, a_X, a_Y, a_Z, *a_Item);
return cpp14::make_unique<cFireworkEntity>(a_Creator, a_X, a_Y, a_Z, *a_Item);
}
case pkFishingFloat: break;
}