Converted all of the Core plugin to the new plugin structure, except for the WebAdmin part

git-svn-id: http://mc-server.googlecode.com/svn/trunk@175 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-01-26 23:10:49 +00:00
parent 45e286fdcd
commit 4e8128b9d7
7 changed files with 304 additions and 43 deletions
+12 -5
View File
@@ -5,16 +5,23 @@
typedef struct lua_State lua_State;
class cPlugin_NewLua : public cPlugin //tolua_export
{ //tolua_export
public: //tolua_export
class cPlugin_NewLua : public cPlugin //tolua_export
{ //tolua_export
public: //tolua_export
cPlugin_NewLua( const char* a_PluginName );
~cPlugin_NewLua();
virtual bool Initialize(); //tolua_export
virtual void Tick(float a_Dt); //tolua_export
virtual bool Initialize(); //tolua_export
virtual void Tick(float a_Dt); //tolua_export
virtual bool OnPlayerJoin( cPlayer* a_Player ); //tolua_export
virtual bool OnLogin( cPacket_Login* a_PacketData ); //tolua_export
virtual bool OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ); // tolua_export
virtual bool OnKilled( cPawn* a_Killed, cEntity* a_Killer ); //tolua_export
private:
bool PushFunction( const char* a_FunctionName );
bool CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ); // a_FunctionName is only used for error messages, nothing else
std::string m_Directory;
lua_State* m_LuaState;
};//tolua_export