Working on a new plugin design with Lua. While retaining backwards compatibility of course...
In this new design a plugin consists of a folder with Lua files, this should enable plugin developers to keep things separate and have more overview. git-svn-id: http://mc-server.googlecode.com/svn/trunk@172 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
121
source/cPlugin_NewLua.cpp
Normal file
121
source/cPlugin_NewLua.cpp
Normal file
@@ -0,0 +1,121 @@
|
||||
#define LUA_USE_POSIX
|
||||
#include "cPlugin_NewLua.h"
|
||||
#include "cMCLogger.h"
|
||||
|
||||
extern "C"
|
||||
{
|
||||
#include "lualib.h"
|
||||
}
|
||||
|
||||
#include "tolua++.h"
|
||||
#include "Bindings.h"
|
||||
#include "ManualBindings.h"
|
||||
|
||||
extern bool report_errors(lua_State* lua, int status);
|
||||
|
||||
cPlugin_NewLua::cPlugin_NewLua( const char* a_PluginName )
|
||||
: m_LuaState( 0 )
|
||||
{
|
||||
m_Directory = a_PluginName;
|
||||
}
|
||||
|
||||
cPlugin_NewLua::~cPlugin_NewLua()
|
||||
{
|
||||
if( m_LuaState )
|
||||
{
|
||||
lua_close( m_LuaState );
|
||||
m_LuaState = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool cPlugin_NewLua::Initialize()
|
||||
{
|
||||
if( !m_LuaState )
|
||||
{
|
||||
m_LuaState = lua_open();
|
||||
luaL_openlibs( m_LuaState );
|
||||
tolua_AllToLua_open(m_LuaState);
|
||||
ManualBindings::Bind( m_LuaState );
|
||||
}
|
||||
|
||||
std::string PluginFiles[] = { std::string("Plugins/") + m_Directory + "/tick.lua"
|
||||
,std::string("Plugins/") + m_Directory + "/main.lua" };
|
||||
|
||||
|
||||
// Load all files for this plugin, and execute them
|
||||
for( int i = 0; i < 2; ++i )
|
||||
{
|
||||
int s = luaL_loadfile(m_LuaState, PluginFiles[i].c_str() );
|
||||
if( report_errors( m_LuaState, s ) )
|
||||
{
|
||||
LOGERROR("Can't load plugin %s because of an error in file %s", m_Directory.c_str(), PluginFiles[i].c_str() );
|
||||
lua_close( m_LuaState );
|
||||
m_LuaState = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
|
||||
if( report_errors( m_LuaState, s ) )
|
||||
{
|
||||
LOGERROR("Error in plugin %s in file %s", m_Directory.c_str(), PluginFiles[i].c_str() );
|
||||
lua_close( m_LuaState );
|
||||
m_LuaState = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Call intialize function
|
||||
lua_getglobal(m_LuaState, "Initialize");
|
||||
if(!lua_isfunction(m_LuaState,-1))
|
||||
{
|
||||
LOGWARN("Error in plugin %s: Could not find function Initialize()", m_Directory.c_str() );
|
||||
lua_pop(m_LuaState,1);
|
||||
lua_close( m_LuaState );
|
||||
m_LuaState = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua");
|
||||
|
||||
// do the call (1 arguments, 1 result)
|
||||
int s = lua_pcall(m_LuaState, 1, 1, 0);
|
||||
if( report_errors( m_LuaState, s ) )
|
||||
{
|
||||
LOGWARN("Error in plugin %s calling function Initialize()", m_Directory.c_str() );
|
||||
lua_close( m_LuaState );
|
||||
m_LuaState = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !lua_isboolean( m_LuaState, -1 ) )
|
||||
{
|
||||
LOGWARN("Error in plugin %s Initialize() must return a boolean value!", m_Directory.c_str() );
|
||||
lua_close( m_LuaState );
|
||||
m_LuaState = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool bSuccess = (tolua_toboolean( m_LuaState, -1, 0) > 0);
|
||||
return bSuccess;
|
||||
}
|
||||
|
||||
void cPlugin_NewLua::Tick(float a_Dt)
|
||||
{
|
||||
lua_getglobal(m_LuaState, "Tick");
|
||||
if(!lua_isfunction(m_LuaState,-1))
|
||||
{
|
||||
LOGWARN("Error in plugin %s: Could not find function Tick()", m_Directory.c_str() );
|
||||
lua_pop(m_LuaState,1);
|
||||
return;
|
||||
}
|
||||
|
||||
tolua_pushnumber( m_LuaState, a_Dt );
|
||||
|
||||
// do the call (1 arguments, 0 result)/
|
||||
int s = lua_pcall(m_LuaState, 1, 0, 0);
|
||||
if( report_errors( m_LuaState, s ) )
|
||||
{
|
||||
LOGWARN("Error in plugin %s calling function Tick()", m_Directory.c_str() );
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user