Player properties are now retrieved
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@@ -37,7 +37,7 @@
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class cPlayer;
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class cClientHandle;
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class cIniFile;
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class cCommandOutputCallback ;
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class cCommandOutputCallback;
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typedef std::list<cClientHandle *> cClientHandleList;
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@@ -83,7 +83,7 @@ public: // tolua_export
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void Shutdown(void);
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void KickUser(int a_ClientID, const AString & a_Reason);
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void AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID); // Called by cAuthenticator to auth the specified user
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void AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID, const AString & a_Properties); // Called by cAuthenticator to auth the specified user
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const AString & GetServerID(void) const { return m_ServerID; } // tolua_export
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