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Player properties are now retrieved

This commit is contained in:
Tiger Wang
2014-07-14 19:49:31 +01:00
parent 6484e9814a
commit 4e24f711ab
11 changed files with 216 additions and 116 deletions

View File

@@ -37,7 +37,7 @@
class cPlayer;
class cClientHandle;
class cIniFile;
class cCommandOutputCallback ;
class cCommandOutputCallback;
typedef std::list<cClientHandle *> cClientHandleList;
@@ -83,7 +83,7 @@ public: // tolua_export
void Shutdown(void);
void KickUser(int a_ClientID, const AString & a_Reason);
void AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID); // Called by cAuthenticator to auth the specified user
void AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID, const AString & a_Properties); // Called by cAuthenticator to auth the specified user
const AString & GetServerID(void) const { return m_ServerID; } // tolua_export