Add anvil direction.
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@@ -6,6 +6,7 @@
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#include "../Root.h"
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#include "../Bindings/PluginManager.h"
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#include "../Chunk.h"
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#include "BlockAnvil.h"
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#include "BlockBed.h"
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#include "BlockBrewingStand.h"
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#include "BlockButton.h"
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@@ -85,6 +86,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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// Block handlers, alphabetically sorted:
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case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType);
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case E_BLOCK_ANVIL: return new cBlockAnvilHandler (a_BlockType);
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case E_BLOCK_BED: return new cBlockBedHandler (a_BlockType);
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case E_BLOCK_BIRCH_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_BREWING_STAND: return new cBlockBrewingStandHandler (a_BlockType);
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