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Remove redundant heighmap code

This commit is contained in:
peterbell10
2017-05-27 13:27:31 +01:00
committed by Lukas Pioch
parent 360d8eade0
commit 4dc72fe00b
3 changed files with 2 additions and 41 deletions

View File

@@ -67,21 +67,7 @@ void cStructGenTrees::GenFinish(cChunkDesc & a_ChunkDesc)
} // for z
} // for x
// Update the heightmap:
for (int x = 0; x < cChunkDef::Width; x++)
{
for (int z = 0; z < cChunkDef::Width; z++)
{
for (HEIGHTTYPE y = cChunkDef::Height - 1; y >= 0; y--)
{
if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR)
{
a_ChunkDesc.SetHeight(x, z, y);
break;
}
} // for y
} // for z
} // for x
a_ChunkDesc.UpdateHeightmap();
}