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ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-03-05 16:41:57 +00:00
parent a655d7fdae
commit 4d65ffffc0
21 changed files with 473 additions and 237 deletions

View File

@@ -19,16 +19,15 @@ cPacket_MapChunk::~cPacket_MapChunk()
cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, char * a_BlockData)
{
ASSERT(a_Chunk->IsValid());
m_PacketID = E_MAP_CHUNK;
#if (MINECRAFT_1_2_2 == 1 )
// ...
m_PosX = a_Chunk->GetPosX(); // Chunk coordinates now, instead of block coordinates
m_PosZ = a_Chunk->GetPosZ();
m_PosX = a_ChunkX; // Chunk coordinates now, instead of block coordinates
m_PosZ = a_ChunkZ;
m_bContiguous = false;
m_BitMap1 = 0;
@@ -37,52 +36,59 @@ cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
m_UnusedInt = 0;
unsigned int DataSize = (cChunk::c_ChunkHeight/16) * (4096 + 2048 + 2048 + 2048);
char* AllData = new char[ DataSize ];
memset( AllData, 0, DataSize );
unsigned int DataSize = (cChunk::c_ChunkHeight / 16) * (4096 + 2048 + 2048 + 2048);
std::auto_ptr<char> AllData(new char[ DataSize ]);
memset( AllData.get(), 0, DataSize );
unsigned int iterator = 0;
for( int i = 0; i < (cChunk::c_ChunkHeight/16); ++i ) // Old world is only 8*16 high (should be 16*16)
for ( int i = 0; i < (cChunk::c_ChunkHeight / 16); ++i )
{
m_BitMap1 |= (1 << i); // This tells what chunks are sent. Use this to NOT send air only chunks (right now everything is sent)
for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x )
for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x )
{
AllData[iterator] = a_Chunk->GetBlock( x, y+i*16, z );
int idx = cChunk::MakeIndex(x, y + i * 16, z);
AllData.get()[iterator] = a_BlockData[idx];
++iterator;
}
} // for y, z, x
}
//Send block metadata
for( int i = 0; i < (cChunk::c_ChunkHeight/16); ++i )
// Send block metadata:
char * Meta = a_BlockData + cChunk::c_NumBlocks;
for ( int i = 0; i < (cChunk::c_ChunkHeight / 16); ++i )
{
for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
{
for( int x = 0; x < 8; ++x )
for ( int x = 0; x < 8; ++x )
{
AllData[iterator] = a_Chunk->GetLight( a_Chunk->pGetMeta(), x*2+0, y+i*16, z ) | a_Chunk->GetLight( a_Chunk->pGetMeta(), x*2+1, y+i*16, z ) << 4;
AllData.get()[iterator] = cChunk::GetNibble(Meta, x * 2 + 0, y + i * 16, z) | (cChunk::GetNibble(Meta, x * 2 + 1, y + i * 16, z ) << 4);
++iterator;
} // for x
} // for y, z
}
// Send block light:
char * Light = Meta + cChunk::c_NumBlocks / 2;
for ( int i = 0; i < (cChunk::c_ChunkHeight / 16); ++i )
{
for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
{
for ( int x = 0; x < 8; ++x )
{
AllData.get()[iterator] = cChunk::GetNibble(Light, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(Light, x * 2 + 1, y + i * 16, z ) << 4);
++iterator;
}
}
}
//Send block light
// Send sky light:
char * SkyLight = Light + cChunk::c_NumBlocks / 2;
for( int i = 0; i < (cChunk::c_ChunkHeight/16); ++i )
{
for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
{
for( int x = 0; x < 8; ++x )
{
AllData[iterator] = a_Chunk->GetLight( a_Chunk->pGetLight(), x*2+0, y+i*16, z ) | a_Chunk->GetLight( a_Chunk->pGetLight(), x*2+1, y+i*16, z ) << 4;
++iterator;
}
}
}
//Send sky light
for( int i = 0; i < (cChunk::c_ChunkHeight/16); ++i )
{
for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
{
for( int x = 0; x < 8; ++x )
{
AllData[iterator] = a_Chunk->GetLight( a_Chunk->pGetSkyLight(), x*2+0, y+i*16, z ) | a_Chunk->GetLight( a_Chunk->pGetSkyLight(), x*2+1, y+i*16, z ) << 4;
AllData.get()[iterator] = cChunk::GetNibble(SkyLight, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(SkyLight, x * 2 + 1, y + i * 16, z ) << 4);
++iterator;
}
}
@@ -91,17 +97,15 @@ cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
uLongf CompressedSize = compressBound( DataSize );
char * CompressedBlockData = new char[CompressedSize];
compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, DataSize, Z_DEFAULT_COMPRESSION);
delete [] AllData;
compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData.get(), DataSize, Z_DEFAULT_COMPRESSION);
m_CompressedData = CompressedBlockData;
m_CompressedSize = CompressedSize;
#else
m_PosX = a_Chunk->GetPosX() * cChunk::c_ChunkWidth; // It has to be block coordinates
m_PosY = (short)(a_Chunk->GetPosY() * cChunk::c_ChunkHeight);
m_PosZ = a_Chunk->GetPosZ() * cChunk::c_ChunkWidth;
m_PosX = a_ChunkX * cChunk::c_ChunkWidth; // It has to be block coordinates
m_PosY = (short)(a_ChunkY * cChunk::c_ChunkHeight);
m_PosZ = a_ChunkZ * cChunk::c_ChunkWidth;
m_SizeX = 15;
m_SizeY = 127;
@@ -110,7 +114,7 @@ cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
uLongf CompressedSize = compressBound( cChunk::c_BlockDataSize );
char * CompressedBlockData = new char[CompressedSize];
compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)a_Chunk->pGetBlockData(), cChunk::c_BlockDataSize, Z_DEFAULT_COMPRESSION);
compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)a_BlockData, cChunk::c_BlockDataSize, Z_DEFAULT_COMPRESSION);
m_CompressedData = CompressedBlockData;
m_CompressedSize = CompressedSize;