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ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-03-05 16:41:57 +00:00
parent a655d7fdae
commit 4d65ffffc0
21 changed files with 473 additions and 237 deletions

View File

@@ -94,6 +94,8 @@ public:
bool IsDestroyed() { return m_bDestroyed; }
void Destroy();
bool IsPlaying(void) const {return (m_State == csPlaying); }
void Send(const cPacket & a_Packet, ENUM_PRIORITY a_Priority = E_PRIORITY_NORMAL) { Send(&a_Packet, a_Priority); }
void Send(const cPacket * a_Packet, ENUM_PRIORITY a_Priority = E_PRIORITY_NORMAL);