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Pickups now have collection delay when vomited

Implements FS#394.
This commit is contained in:
Tiger Wang
2013-10-24 00:30:20 +01:00
parent cb9ccb36ac
commit 4d2c810c64
7 changed files with 19 additions and 13 deletions

View File

@@ -1123,7 +1123,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
return;
}
std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item));
std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false
if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx))
{
return;