Pickups now have collection delay when vomited
Implements FS#394.
This commit is contained in:
@@ -1123,7 +1123,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a
|
||||
{
|
||||
return;
|
||||
}
|
||||
std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item));
|
||||
std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false
|
||||
if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user