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Refactored the world time.

Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-11-01 21:38:20 +00:00
parent 77064aa486
commit 4cebaa99f8
24 changed files with 328 additions and 138 deletions

View File

@@ -3,6 +3,16 @@ $#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same acr
$#include "tolua_base.h"
// Typedefs from Globals.h, so that we don't have to include that file:
typedef long long Int64;
typedef int Int32;
typedef short Int16;
typedef unsigned long long UInt64;
typedef unsigned int UInt32;
typedef unsigned short UInt16;
$cfile "ChunkDef.h"
$cfile "Torch.h"